战士tmw怒气监视的使用及字符串分享
2014-01-24 12:15:52 作者:四零铬锰钛 来源: 浏览次数:0
摘要:现在很少人用tmw监视怒气,或者说很多人不会使用tmw监视怒气。 恩,这个文章会教给大家如何使用tmw监视怒气。还有分享下我自己的字串。
字符串。
^1^T^SNumGroups^N16 ^STextureName^SBlank ^SGroups^T ^N1^T ^SPoint^T ^Sy^F-4908072487803531 ^f-46^Sx ^F7148592285989991^f-51 ^t^SScale^F4966476460267266 ^f-52^SRows ^N2^SOnlyInCombat ^B^STree2 ^b^SGUID ^STMW:group:1ImmIb4HdpYu^SIcons ^T^N1^T ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SEXISTS ^SUnit^Starget ^t^N2^T ^SType^SALIVE ^SUnit^Starget ^t^N3^T ^SType^SRAGE_ABS ^SOperator^S<= ^SLevel^N80 ^SPrtsBefore^N1 ^t^N4^T ^SType^SBUFFSTACKS ^SOperator^S< ^SName^S血之气息 ^SLevel^N2 ^SPrtsBefore^N1 ^SAndOr^SOR ^t^N5^T ^SType^SRAGE_ABS ^SPrtsAfter^N2 ^SOperator^S> ^SLevel^N80 ^t^Sn^N5 ^t^SName^S致死打击 ^SShowTimerTextnoOCC^B ^SShowTimerText^B ^SClockGCD^B ^SUnAlpha^N0.3 ^SEvents^T ^N1^T ^SType^SAnimations ^SIcon^STMW:icon:1ImmIb4MARJt ^SAnimation^SACTVTNGLOW ^SEvent^SOnIconShow ^t^N2^T ^SType^SAnimations ^SIcon^STMW:icon:1ImmIb4MARJt ^SAnimation^SICONCLEAR ^SEvent^SOnIconHide ^t^Sn^N2 ^t^SShowWhen^N3 ^SShowTimer^B ^SRangeCheck^B ^SEnabled^B ^t^N2^T ^SType^Scooldown ^SName^S100 ^SShowTimerTextnoOCC^B ^SClockGCD^B ^SUnAlpha^N0.4 ^SShowWhen^N3 ^SCustomTex^S100 ^SEnabled^B ^SShowTimer^B ^SRangeCheck^B ^t^N3^T ^SType^Scooldown ^SUnAlpha^N0.4 ^SName^S6544 ^SShowTimerTextnoOCC^B ^SClockGCD^B ^SShowWhen^N3 ^SShowTimer^B ^SEnabled^B ^t^N4^T ^SType^Sreactive ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SName^S压制 ^SClockGCD^B ^SConditions^T ^N1^T ^SType^SEXISTS ^SUnit^Starget ^t^N2^T ^SType^SALIVE ^SUnit^Starget ^t^Sn^N2 ^t^SUnAlpha^N0.3 ^SCooldownCheck^B ^SEvents^T ^N1^T ^Sr_anim^F8759942804610848 ^f-56^SType ^SAnimations^Sb_anim ^F6781891203569688^f-56 ^Sg_anim^N1 ^Sa_anim^N1 ^SThickness^N3.6 ^SSize_anim^N1.6 ^SAnimation^SICONBORDER ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SShowWhen^N3 ^SShowTimer^B ^SRangeCheck^B ^SEnabled^B ^SUseActvtnOverlay^B ^t^N5^T ^SType^Scooldown ^SName^S46924 ^SShowTimerTextnoOCC^B ^SClockGCD^B ^SShowWhen^N3 ^SShowTimer^B ^SEnabled^B ^SUnAlpha^N0.3 ^SConditions^T ^N1^T ^SType^SALIVE ^t^Sn^N1 ^t^t^N6^T ^SType^Scooldown ^SName^S6343 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^SType^SSPELLCD ^SName^S3411 ^t^Sn^N2 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SOnlyShown^B ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SEnabled^B ^SGUID^STMW:icon:1ImmIb4W=jfS ^SFakeHidden^B ^t^N15^T ^SType^Scooldown ^SName^S6343 ^SConditions^T ^N1^T ^SType^SCLASS ^SUnit^Starget ^SLevel^N1 ^SPrtsBefore^N1 ^t^N2^T ^SType^SCLASS ^SUnit^Starget ^SAndOr^SOR ^SLevel^N3 ^t^N3^T ^SType^SCLASS ^SUnit^Starget ^SAndOr^SOR ^SLevel^N10 ^t^N4^T ^SType^SCLASS ^SPrtsAfter^N1 ^SUnit^Starget ^SLevel^N7 ^SAndOr^SOR ^t^N5^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^Sn^N5 ^t^SCustomTex^S6343 ^SEnabled^B ^SGUID^STMW:icon:1ImmIb4Zrmli ^SFakeHidden^B ^t^N16^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SName^SSlowed;~`113344;~`137637 ^SGUID^STMW:icon:1ImmIb4RYAGt ^SFakeHidden^B ^SEnabled^B ^t^N17^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SName^SStunned ^SGUID^STMW:icon:1ImmIb4Rgf8z ^SFakeHidden^B ^SEnabled^B ^t^N18^T ^SUnit^Starget ^SType^Sbuff ^SName^SMiscHelpfulBuffs ^SGUID^STMW:icon:1ImmIb4RpWiN ^SFakeHidden^B ^SEnabled^B ^t^N19^T ^SUnit^Starget ^SType^Sbuff ^SName^S鲁莽;~`天神下凡;~`急速射击;~`野兽之心;~`复仇之怒;~`暗影之舞;~`嫁祸诀窍;~`邪恶狂热;~`胜利召唤 ^SConditions^T ^N1^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^Sn^N1 ^t^SEnabled^B ^SGUID^STMW:icon:1ImmIb4Q_NDg ^SFakeHidden^B ^t^N20^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SName^SFeared;~`Incapacitated ^SGUID^STMW:icon:1ImmIb4cIi0k ^SEnabled^B ^SFakeHidden^B ^t^N21^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SName^SRooted ^SGUID^STMW:icon:1ImmIb4SKUXQ ^SEnabled^B ^SFakeHidden^B ^t^N22^T ^SUnit^Starget;~`focus ^SType^Scast ^SConditions^T ^N1^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^N2^T ^SType^SREACT ^SUnit^Sfocus ^SAndOr^SOR ^SLevel^N1 ^t^Sn^N2 ^t^SName^S变形术;~`旋风;~`纠缠根须;~`妖术;~`混乱之箭;~`心灵震爆 ^SInterruptible^B ^SEnabled^B ^SGUID^STMW:icon:1ImmIb4bHqDU ^SFakeHidden^B ^t^N23^T ^SUnit^Starget;~`focus ^SStackMinEnabled^B ^SType^Sbuff ^SConditions^T ^N1^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^N2^T 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^SClockGCD^B ^SUnAlpha^N0.3 ^SShowTimer^B ^SEnabled^B ^SShowTimerText^B ^SRangeCheck^B ^t^N8^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1ImmIb4ZAa_3 ^N2^STMW:icon:1ImmIb4ZIIXi ^t^SConditions^T ^N1^T ^SType^SDEBUFFDUR ^SUnit^Starget ^SName^S震荡波 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^Sr_anim^F4591905502416976 ^f-54^SType ^SAnimations^Sb_anim ^F7347048803867163^f-56 ^SOnlyShown^B ^Sg_anim^N1 ^Sa_anim^N1 ^SThickness^N3.6 ^SSize_anim^N1.9 ^SAnimation^SICONBORDER ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SEnabled^B ^t^t^SName^S狂暴技能 ^STree3^b ^t^N4^T ^SPoint^T ^Sy^F-7230809630729868 ^f-46^Sx ^F-8796623658144857^f-47 ^t^SScale^F6355074974636500 ^f-52^SRows ^N2^SOnlyInCombat ^B^SColumns ^N1^SGUID ^STMW:group:1ImmIb4J5oOG^STree1 ^b^SIcons ^T^N1^T ^SType^Scooldown ^SName^S6343 ^SConditions^T ^N1^T ^SType^SMANAUSABLE ^SName^S雷霆一击 ^t^N2^T ^SType^SDEBUFFNUMBER ^SUnit^Starget ^SName^S虚弱打击 ^t^Sn^N2 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SOnlyShown^B ^SDuration^N1.5 ^SIcon^STMW:icon:1ImmIb4Zrmli ^SAnimation^SACTVTNGLOW ^SEvent^SOnIconShow ^t^Sn^N1 ^t^SCustomTex^S6343 ^SEnabled^B ^t^N2^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1ImmIb4a8HDy ^N2^STMW:icon:1ImmIb4aFPja ^N3^STMW:icon:1ImmIb4aMLut ^t^SEnabled^B ^t^t^SName^S控制 ^STree3^b ^t^N5^T ^SPoint^T ^Sy^F5152674011309228 ^f-42^Sx ^F6356943517932767^f-42 ^Spoint^STOPLEFT ^SrelativePoint^SBOTTOMLEFT ^t^SScale^F6445161369472372 ^f-53^SRows ^N5^SColumns ^N5^SGUID ^STMW:group:1ImmIb4JFjpw^SIcons ^T^N1^T ^SType^Sbuff ^SName^S天神下凡;~`浴血奋战;~`横扫攻击;~`盾墙;~`剑在人在;~`集结呐喊 ^SGUID^STMW:icon:1ImmIb4mbk0T ^SEnabled^B ^SFakeHidden^B ^t^N2^T ^SType^Sbuff ^SName^S32216 ^SGUID^STMW:icon:1ImmIb4mUPAS ^SEnabled^B ^SFakeHidden^B ^t^N3^T ^SType^Scooldown ^SName^S法术反射 ^SConditions^T ^N1^T ^SType^SUNITISUNIT ^SUnit^Stargettarget ^SName^Splayer ^SPrtsBefore^N1 ^t^N2^T ^SType^SUNITISUNIT ^SPrtsAfter^N1 ^SUnit^Sfocustarget ^SName^Splayer ^SAndOr^SOR ^t^N3^T ^SType^SICON ^SIcon^STMW:icon:1ImmIb4bHqDU ^t^N4^T ^SType^SICON ^SAndOr^SOR ^SIcon^STMW:icon:1ImmIb4bQVRS ^t^Sn^N4 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SOnlyShown^B ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SEnabled^B ^SGUID^STMW:icon:1ImmIb4XJkWV ^SFakeHidden^B ^SRangeCheck^B ^t^N4^T ^SType^Scooldown ^SName^S群体反射 ^SConditions^T ^N1^T ^SType^SUNITISUNIT ^SUnit^Stargettarget ^SName^Splayer ^SPrtsBefore^N1 ^t^N2^T ^SType^SUNITISUNIT ^SPrtsAfter^N1 ^SUnit^Sfocustarget ^SName^Splayer ^SAndOr^SOR ^t^N3^T ^SType^SICON ^SIcon^STMW:icon:1ImmIb4bHqDU ^t^N4^T ^SType^STALENTLEARNED ^SName^S群体反射 ^t^Sn^N4 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SOnlyShown^B ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SEnabled^B ^SGUID^STMW:icon:1ImmIb4WIHj5 ^SFakeHidden^B ^SRangeCheck^B ^t^N5^T ^SType^Scooldown ^SName^S6552 ^SConditions^T ^N1^T ^SType^SICON ^SIcon^STMW:icon:1ImmIb4c3lpf ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SOnlyShown^B ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SEnabled^B ^SGUID^STMW:icon:1ImmIb4X5l_5 ^SFakeHidden^B ^SRangeCheck^B ^t^N6^T ^SType^Scooldown ^SName^S18499 ^SConditions^T ^N1^T ^SType^SICON ^SIcon^STMW:icon:1ImmIb4cIi0k ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SOnlyShown^B ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SEnabled^B ^SGUID^STMW:icon:1ImmIb4WgN=b ^SFakeHidden^B ^t^N7^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SRAGE_ABS ^SOperator^S>= ^SLevel^N60 ^t^N2^T ^SType^SICON ^SIcon^STMW:icon:1ImmIb4ckACY ^t^N3^T ^SType^SSPELLCD ^SName^S致命平静 ^t^Sn^N3 ^t^SCustomTex^S12712 ^SGUID^STMW:icon:1ImmIb4hyxQL ^SFakeHidden^B ^SEnabled^B ^t^N8^T ^SOnlyMine^B ^SType^Sbuff ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SName^S125831 ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S> ^SName^S125831 ^SLevel^N0.2 ^t^N2^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S<= ^SName^S125831 ^SLevel^N5 ^t^Sn^N2 ^t^SUnAlpha^N0.3 ^SShowTimer^B ^SEnabled^B ^SFakeHidden^B ^t^N9^T ^SType^Scooldown ^SName^S107570 ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S风暴之锤 ^t^Sn^N1 ^t^SGUID^STMW:icon:1ImmIb4UwZsk ^SFakeHidden^B ^SEnabled^B ^t^N10^T ^SType^Sbuff ^SName^S绞肉机 ^SEvents^T ^N1^T ^Sr_anim^F8336074604387742 ^f-53^SPassingCndt ^B^SType ^SAnimations^SOnlyShown ^B^Sg_anim ^N1^SDuration ^N3.6^SValue ^N3^Sb_anim ^F8901232204685217^f-55 ^SAnimation^SACTVTNGLOW ^SOperator^S== ^SEvent^SOnStack ^t^Sn^N1 ^t^SGUID^STMW:icon:1ImmIb4mimMO ^SFakeHidden^B ^SEnabled^B ^t^N11^T ^SUnit^Starget ^SType^Sbuff ^SName^SDamageBuffs ^SGUID^STMW:icon:1ImmIb4dslWS ^SFakeHidden^B ^SEnabled^B ^t^N12^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^N2^T ^SType^SISPLAYER ^SUnit^Starget ^t^N3^T ^SType^SHEALTH ^SUnit^Starget ^SOperator^S<= ^SLevel^N30 ^t^N4^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1ImmIb4dslWS ^t^Sn^N4 ^t^SCustomTex^S112048 ^SGUID^STMW:icon:1ImmIb4PJJhc ^SFakeHidden^B ^SEnabled^B ^t^N13^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^N2^T ^SType^SISPLAYER ^SUnit^Starget ^t^N3^T ^SType^SHEALTH ^SUnit^Starget ^SOperator^S<= ^SLevel^N20 ^t^Sn^N3 ^t^SCustomTex^S112040 ^SFakeHidden^B ^SEnabled^B ^t^N14^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SDEBUFFDUR ^SUnit^Starget ^SOperator^S> ^SName^S86346 ^SLevel^N4.5 ^t^N2^T ^SType^SSPELLCD ^SName^S12294 ^SPrtsBefore^N1 ^t^N3^T ^SType^SMANAUSABLE ^SName^S7384 ^SAndOr^SOR ^SPrtsBefore^N1 ^t^N4^T ^SType^SSPELLCD ^SPrtsAfter^N1 ^SOperator^S<= ^SName^S12294 ^SLevel^N1.5 ^SPrtsBefore^N1 ^t^N5^T ^SType^SRAGE_ABS ^SPrtsAfter^N2 ^SOperator^S>= ^SLevel^N30 ^SAndOr^SOR ^t^Sn^N5 ^t^SCustomTex^S103826 ^SFakeHidden^B ^SEnabled^B ^t^N15^T ^SType^Sbuff ^SName^S12880 ^SConditions^T ^N1^T ^SType^SSPELLCD ^SName^S剑刃风暴 ^t^N2^T ^SType^SSPELLCD ^SOperator^S> ^SName^S狂暴之怒 ^SLevel^N6 ^t^Sn^N2 ^t^SGUID^STMW:icon:1ImmIb4a8HDy ^SFakeHidden^B ^SEnabled^B ^t^N16^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SOperator^S< ^SName^S131116 ^SLevel^N2 ^t^N2^T ^SType^SSPELLCD ^SOperator^S> ^SName^S狂暴之怒 ^SLevel^N3 ^SPrtsBefore^N2 ^t^N3^T ^SType^SSPELLCD ^SPrtsAfter^N1 ^SOperator^S>= ^SName^S巨人打击 ^SLevel^N8.1 ^t^N4^T ^SType^SSPELLCD ^SName^S狂暴之怒 ^SAndOr^SOR ^SPrtsBefore^N1 ^t^N5^T ^SType^SSPELLCD ^SPrtsAfter^N2 ^SOperator^S>= ^SName^S巨人打击 ^SLevel^N13.1 ^t^Sn^N5 ^t^SCustomTex^S24529 ^SFakeHidden^B ^SEnabled^B ^t^N17^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S46924 ^t^N2^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1ImmIb4RYAGt ^t^N3^T ^SType^STALENTLEARNED ^SName^S刺耳怒吼 ^t^Sn^N3 ^t^SCustomTex^S12323 ^SGUID^STMW:icon:1ImmIb4XQzCe ^SFakeHidden^B ^SEnabled^B ^t^N18^T ^SType^Scooldown ^SName^S剑刃风暴 ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S剑刃风暴 ^t^Sn^N1 ^t^SGUID^STMW:icon:1ImmIb4aMLut ^SFakeHidden^B ^SEnabled^B ^t^N19^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SHEALTH ^SOperator^S<= ^SLevel^N40 ^t^N2^T ^SType^SSPELLCD ^SName^S盾墙 ^t^N3^T ^SType^SALIVE ^t^Sn^N3 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SOnlyShown^B ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SCustomTex^S871 ^SEnabled^B ^SGUID^STMW:icon:1ImmIb4VvWGP ^SFakeHidden^B ^t^N20^T ^SType^Scooldown ^SName^S狂暴之怒 ^SConditions^T ^N1^T ^SType^SSPELLCD ^SName^S剑刃风暴 ^t^Sn^N1 ^t^SGUID^STMW:icon:1ImmIb4aFPja ^SFakeHidden^B ^SEnabled^B ^t^N21^T ^SType^Scooldown ^SName^S震荡波 ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S震荡波 ^t^Sn^N1 ^t^SGUID^STMW:icon:1ImmIb4hXfaL ^SFakeHidden^B ^SEnabled^B ^t^N22^T ^SType^Sconditionicon ^SName^S英勇打击 ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S< ^SName^S巨人打击 ^SLevel^N2.5 ^t^N2^T ^SType^SSPELLCD ^SName^S冲锋 ^t^N3^T ^SType^SSPELLCD ^SName^S致死打击 ^t^N4^T ^SType^SCOMBAT ^t^N5^T ^SType^STREE ^SLevel^N1 ^t^N6^T ^SType^STALENTLEARNED ^SName^S主宰 ^t^N7^T ^SType^SGLYPH ^SName^S怒牛冲击雕文 ^t^Sn^N7 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SDuration^N1.5 ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnShow ^t^Sn^N2 ^t^SCustomTex^S100 ^SEnabled^B ^SFakeHidden^B ^t^N23^T ^SType^Scooldown ^SName^S防御姿态 ^SConditions^T ^N1^T ^SType^SHEALTH ^SOperator^S<= ^SLevel^N50 ^t^N2^T ^SType^SSTANCE ^SName^S防御姿态 ^SLevel^N1 ^t^Sn^N2 ^t^SGUID^STMW:icon:1ImmIb4WPDu6 ^SFakeHidden^B ^SEnabled^B ^t^N24^T ^SType^Scooldown ^SName^S107566 ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S错愕怒吼 ^t^N2^T ^SType^SICON ^SIcon^STMW:icon:1ImmIb4RYAGt ^t^Sn^N2 ^t^SGUID^STMW:icon:1ImmIb4ileMh ^SFakeHidden^B ^SEnabled^B ^t^t^SName^S条件2 ^t^N6^T ^SPoint^T ^Sy^F-7573181305699894 ^f-46^Sx ^F8157137451261455^f-50 ^Spoint^STOP ^SrelativePoint^STOP ^t^SScale^F8246589205951462 ^f-52^SIcons ^T^N1^T ^SUnit^Starget ^SType^Sbuff ^SName^S生存本能;~`盾墙;~`冰封之韧;~`圣盾术;~`萨满之怒;~`星界转移;~`威慑;~`闪避;~`备战就绪;~`作茧缚命;~`散魔功;~`寒冰屏障;~`消散;~`痛苦压制;~`守护之魂;~`不灭决心 ^SConditions^T ^N1^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^Sn^N1 ^t^SEnabled^B ^SGUID^STMW:icon:1ImmIb4ismtW ^t^N2^T ^SUnit^Starget ^SType^Sbuff ^SName^S狂暴;~`超凡之盟;~`鲁莽;~`冰霜之柱;~`邪恶狂热;~`符文刃舞;~`神圣复仇者;~`神恩术;~`升腾;~`急速射击;~`野兽之心;~`暗影之刃;~`暗影之舞;~`冲动;~`冰冷血脉;~`能量灌注;~`黑暗灵魂:哀难;~`黑暗灵魂:学识;~`黑暗灵魂:易爆 ^SConditions^T ^N1^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^Sn^N1 ^t^SEnabled^B ^t^N3^T ^SUnit^Starget ^SType^Sbuff ^SName^S树皮术;~`剑在人在;~`邪恶之地;~`虔诚光环;~`自由之手;~`风行图腾;~`灵魂行者的恩赐;~`主人的召唤;~`暗影斗篷;~`逍遥酒;~`雷光聚神茶;~`操控时间;~`心灵专注;~`黑暗交易;~`牺牲契约 ^SConditions^T ^N1^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^Sn^N1 ^t^SEnabled^B ^t^N4^T ^SUnit^Starget ^SType^Sbuff ^SName^S野性之心;~`自然的守护;~`法术反射;~`群体反射;~`反魔法护罩;~`圣佑术;~`战栗图腾;~`根基图腾;~`恢复;~`业报之触;~`大象无形;~`寒冰屏障雕文;~`黑暗再生 ^SConditions^T ^N1^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^Sn^N1 ^t^SEnabled^B ^t^t^SGUID^STMW:group:1ImmIb4K1lZy ^t^N7^T ^SPoint^T ^Sy^F-4711287311958464 ^f-45^Spoint ^STOPRIGHT^SrelativePoint ^STOPRIGHT^Sx ^F-6384685034545468^f-45 ^t^SScale^F6154907533324894 ^f-52^SRows ^N4^STree2 ^b^SGUID ^STMW:group:1ImmIb4KD7Wb^SIcons ^T^N1^T ^SType^Scooldown ^SName^S英勇打击 ^SConditions^T ^N1^T ^SType^SDEBUFFDUR ^SChecked^B ^SUnit^Starget ^SName^S86346 ^t^N2^T ^SType^SBUFFSTACKS ^SOperator^S>= ^SName^S血之气息 ^SLevel^N1 ^t^N3^T ^SType^SRAGE_ABS ^SOperator^S>= ^SLevel^N40 ^t^Sn^N3 ^t^SClockGCD^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S1 ^t^t^t^SShowTimer^B ^SEnabled^B ^SGUID^STMW:icon:1ImmIb4MlSFk ^SFakeHidden^B ^t^N2^T ^SType^Scooldown ^SName^S英勇打击 ^SConditions^T ^N1^T ^SType^SDEBUFFDUR ^SChecked^B ^SUnit^Starget ^SName^S86346 ^t^N2^T ^SType^SBUFFSTACKS ^SOperator^S>= ^SName^S血之气息 ^SLevel^N2 ^t^N3^T ^SType^SRAGE_ABS ^SOperator^S>= ^SLevel^N80 ^t^Sn^N3 ^t^SClockGCD^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S2 ^t^t^t^SShowTimer^B ^SGUID^STMW:icon:1ImmIb4Msamr ^SFakeHidden^B ^SEnabled^B ^t^N5^T ^SType^Sbuff ^SName^S32216 ^SClockGCD^B ^SGUID^STMW:icon:1ItHKPFjrHna ^SShowTimer^B ^SFakeHidden^B ^SEnabled^B ^t^N6^T ^SType^Sbuff ^SName^S12328 ^SClockGCD^B ^SGUID^STMW:icon:1ItHKPFRRI1A ^SShowTimer^B ^SFakeHidden^B ^SEnabled^B ^t^N7^T ^SType^Sbuff ^SName^S125667 ^SClockGCD^B ^SGUID^STMW:icon:1ItHKPG2PVwT ^SShowTimer^B ^SFakeHidden^B ^SEnabled^B ^t^N9^T ^SType^Sconditionicon ^SName^S战斗姿态 ^SShowTimerTextnoOCC^B ^SClockGCD^B ^SConditions^T ^N1^T ^SType^SSTANCE ^SName^S防御姿态 ^SLevel^N1 ^t^N2^T ^SType^SSTANCE ^SName^S狂暴姿态 ^SLevel^N1 ^t^Sn^N2 ^t^SCustomTex^S战斗姿态 ^SShowTimer^B ^SEnabled^B ^SGUID^STMW:icon:1ImmIb4pFsSm ^SFakeHidden^B ^t^N10^T ^SType^Sconditionicon ^SName^S狂暴姿态 ^SShowTimerTextnoOCC^B ^SClockGCD^B ^SConditions^T ^N1^T ^SType^SSTANCE ^SName^S防御姿态 ^SLevel^N1 ^t^N2^T ^SType^SSTANCE ^SName^S战斗姿态 ^SLevel^N1 ^t^Sn^N2 ^t^SCustomTex^S狂暴姿态 ^SShowTimer^B ^SEnabled^B ^SGUID^STMW:icon:1ImmIb4pUofo ^SFakeHidden^B ^t^N11^T ^SType^Sconditionicon ^SName^S防御姿态 ^SShowTimerTextnoOCC^B ^SClockGCD^B ^SConditions^T ^N1^T ^SType^SSTANCE ^SName^S战斗姿态 ^SLevel^N1 ^t^N2^T ^SType^SSTANCE ^SName^S狂暴姿态 ^SLevel^N1 ^t^Sn^N2 ^t^SCustomTex^S防御姿态 ^SShowTimer^B ^SEnabled^B ^SGUID^STMW:icon:1ImmIb4pNZ=y ^SFakeHidden^B ^t^N13^T ^SOnlyEquipped^B ^SType^Sitem ^SOnlyInBags^B ^SName^S100187 ^SCustomTex^SInterface\Icons\INV_Sword_27 ^SGUID^STMW:icon:1ImmIb4pn0cJ ^SEnabled^B ^SFakeHidden^B ^t^N14^T ^SOnlyEquipped^B ^SType^Sitem ^SOnlyInBags^B ^SName^S45992 ^SCustomTex^S131474 ^SGUID^STMW:icon:1ImmIb4p_gJD ^SEnabled^B ^SFakeHidden^B ^t^N15^T ^SOnlyEquipped^B ^SType^Sitem ^SOnlyInBags^B ^SName^S104983 ^SCustomTex^SINV_Shield_32 ^SGUID^STMW:icon:1ImmIb4puRee ^SEnabled^B ^SFakeHidden^B ^t^t^SName^S辅助设置 ^STree3^b ^t^N8^T ^SPoint^T ^Sy^F6497514297614985 ^f-47^Sx ^F-4876415385981219^f-45 ^t^SScale^F8567656679912679 ^f-53^SRows ^N2^SColumns ^N1^SGUID ^STMW:group:1ImmIb4KQjMQ^SIcons ^T^N1^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1ImmIb4pFsSm ^N2^STMW:icon:1ImmIb4pNZ=y ^N3^STMW:icon:1ImmIb4pUofo ^t^SEnabled^B ^t^N2^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1ImmIb4pn0cJ ^N2^STMW:icon:1ImmIb4puRee ^N3^STMW:icon:1ImmIb4p_gJD ^t^SEnabled^B ^t^t^SName^S武器、姿态 ^SSettingsPerView^T ^Sicon^T ^SSpacingX^N5 ^SSpacingY^N5 ^t^t^STree3^b ^t^N9^T ^SPoint^T ^Sy^F-7439360308434560 ^f-46^Sx ^F6486347302537975^f-53 ^t^SScale^F5471883417628043 ^f-52^SRows ^N2^SColumns ^N5^STree2 ^b^SGUID ^STMW:group:1ImmIb4KZavC^STree1 ^b^SIcons ^T^N1^T ^SType^Scooldown ^SName^S55694 ^SShowTimerTextnoOCC^B ^SClockGCD^B ^SShowWhen^N1 ^SShowTimer^B ^SEnabled^B ^t^N2^T ^SType^Scooldown ^SName^S盾牌格挡 ^SShowTimerTextnoOCC^B ^SClockGCD^B ^SUnAlpha^N0.4 ^SShowWhen^N3 ^SShowTimer^B ^SEnabled^B ^SManaCheck^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SALIVE ^t^Sn^N2 ^t^t^N3^T ^SType^Scooldown ^SName^S盾牌屏障 ^SShowTimerTextnoOCC^B ^SClockGCD^B ^SConditions^T ^N1^T ^SType^SALIVE ^t^N2^T ^SType^SCOMBAT ^t^Sn^N2 ^t^SShowTimer^B ^SManaCheck^B ^SEnabled^B ^t^N4^T ^SType^Scooldown ^SName^S挫志怒吼 ^SShowTimerTextnoOCC^B ^SClockGCD^B ^SShowWhen^N1 ^SShowTimer^B ^SEnabled^B ^t^N5^T ^SType^Scooldown ^SName^S缴械 ^SShowTimerTextnoOCC^B ^SClockGCD^B ^SShowWhen^N1 ^SShowTimer^B ^SEnabled^B ^t^N6^T ^SType^Scooldown ^SName^S盾牌猛击 ^SShowTimerTextnoOCC^B ^SClockGCD^B ^SUnAlpha^N0.4 ^SShowWhen^N3 ^SShowTimer^B ^SEnabled^B ^SManaCheck^B ^SRangeCheck^B ^SConditions^T ^N1^T ^SType^SALIVE ^t^N2^T ^SType^SCOMBAT ^t^Sn^N2 ^t^t^N7^T ^SType^Scooldown ^SName^S雷霆一击 ^SShowTimerTextnoOCC^B ^SClockGCD^B ^SUnAlpha^N0.4 ^SShowWhen^N3 ^SShowTimer^B ^SEnabled^B ^SManaCheck^B ^SConditions^T ^N1^T ^SType^SALIVE ^t^N2^T ^SType^SCOMBAT ^t^Sn^N2 ^t^t^N8^T ^SType^Scooldown ^SName^S震荡波 ^SShowTimerTextnoOCC^B ^SClockGCD^B ^SUnAlpha^N0.4 ^SShowWhen^N3 ^SShowTimer^B ^SEnabled^B ^SManaCheck^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SALIVE ^t^Sn^N2 ^t^t^N9^T ^SType^Scooldown ^SName^S复仇 ^SClockGCD^B ^SUnAlpha^N0.4 ^SShowWhen^N3 ^SShowTimer^B ^SEnabled^B ^SManaCheck^B ^SRangeCheck^B ^SConditions^T ^N1^T ^SType^SALIVE ^t^N2^T ^SType^SCOMBAT ^t^Sn^N2 ^t^t^N10^T ^SType^Scooldown ^SName^S援护 ^SShowTimerTextnoOCC^B ^SClockGCD^B ^SShowWhen^N1 ^SShowTimer^B ^SEnabled^B ^t^t^SName^S坦克 ^t^N10^T ^SPoint^T ^Sy^F-6807410155723037 ^f-49^Sx ^F5045201136627321^f-51 ^t^SScale^F5485634910461634 ^f-52^SOnlyInCombat ^B^STree2 ^b^SColumns ^N1^SGUID ^STMW:group:1ImmIb4L3IXF^SIcons ^T^N1^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1ImmIb4ileMh ^N2^STMW:icon:1ImmIb4ZAa_3 ^N3^STMW:icon:1ImmIb4ZIIXi ^t^SConditions^T ^N1^T ^SType^SDEBUFFDUR ^SUnit^Starget ^SName^S震荡波 ^t^N2^T ^SType^SISPLAYER ^SUnit^Starget ^t^Sn^N2 ^t^SEvents^T ^N1^T ^Sr_anim^F4591905502416976 ^f-54^SType ^SAnimations^Sb_anim ^F7347048803867163^f-56 ^SOnlyShown^B ^Sg_anim^N1 ^Sa_anim^N1 ^SThickness^N3.6 ^SSize_anim^N1.9 ^SAnimation^SICONBORDER ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SEnabled^B ^t^t^SName^S减速 ^STree3^b ^t^N11^T ^SPoint^T ^Sy^F8039583127126175 ^f-48^Sx ^F-7459677669706781^f-46 ^t^SScale^F7055778995607074 ^f-53^SRows ^N4^SRole ^N3^STree2 ^b^SColumns ^N2^SGUID ^STMW:group:1Isyg7rLlaTy^SIcons ^T^N1^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SConditions^T ^N1^T ^SType^SDEBUFFDUR ^SUnit^Starget ^SOperator^S> ^SName^S86346 ^SLevel^N4.5 ^t^Sn^N1 ^t^SName^S86346 ^SClockGCD^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S ^t^t^t^SShowTimer^B ^SEnabled^B ^SUnit^Starget ^SOnlyMine^B ^t^N2^T ^SType^Scooldown ^SName^S1464 ^SClockGCD^B ^SUnAlpha^N0.3 ^SEvents^T ^N1^T ^SType^SAnimations ^SOnlyShown^B ^SDuration^N2.5 ^SIcon^STMW:icon:1ImmIb4kMCGx ^SAnimation^SACTVTNGLOW ^SEvent^SOnIconShow ^t^N2^T ^SType^SAnimations ^SOnlyShown^B ^SIcon^STMW:icon:1ImmIb4kMCGx ^SAnimation^SICONCLEAR ^SEvent^SOnIconHide ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S ^t^t^t^SShowWhen^N3 ^SShowTimer^B ^SGUID^STMW:icon:1ImmIb4NgXuk ^SEnabled^B ^SRangeCheck^B ^SConditions^T ^N1^T ^SType^SRAGE_ABS ^SOperator^S>= ^SLevel^N100 ^t^Sn^N1 ^t^t^N3^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SConditions^T ^N1^T ^SType^SDEBUFFDUR ^SUnit^Starget ^SOperator^S> ^SName^S86346 ^SLevel^N3 ^t^Sn^N1 ^t^SName^S86346 ^SClockGCD^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S ^t^t^t^SShowTimer^B ^SEnabled^B ^SUnit^Starget ^SOnlyMine^B ^t^N4^T ^SType^Scooldown ^SName^S1464 ^SClockGCD^B ^SUnAlpha^N0.3 ^SEvents^T ^N1^T ^SType^SAnimations ^SOnlyShown^B ^SDuration^N2.5 ^SIcon^STMW:icon:1ImmIb4kMCGx ^SAnimation^SACTVTNGLOW ^SEvent^SOnIconShow ^t^N2^T ^SType^SAnimations ^SOnlyShown^B ^SIcon^STMW:icon:1ImmIb4kMCGx ^SAnimation^SICONCLEAR ^SEvent^SOnIconHide ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S ^t^t^t^SShowWhen^N3 ^SShowTimer^B ^SGUID^STMW:icon:1ImmIb4NaAk0 ^SEnabled^B ^SRangeCheck^B ^SConditions^T ^N1^T ^SType^SRAGE_ABS ^SOperator^S>= ^SLevel^N75 ^t^Sn^N1 ^t^t^N5^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SConditions^T ^N1^T ^SType^SDEBUFFDUR ^SUnit^Starget ^SOperator^S> ^SName^S86346 ^SLevel^N1.5 ^t^Sn^N1 ^t^SName^S86346 ^SClockGCD^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S ^t^t^t^SShowTimer^B ^SEnabled^B ^SUnit^Starget ^SOnlyMine^B ^t^N6^T ^SType^Scooldown ^SName^S1464 ^SClockGCD^B ^SUnAlpha^N0.3 ^SEvents^T ^N1^T ^SType^SAnimations ^SOnlyShown^B ^SDuration^N2.5 ^SIcon^STMW:icon:1ImmIb4kMCGx ^SAnimation^SACTVTNGLOW ^SEvent^SOnIconShow ^t^N2^T ^SType^SAnimations ^SOnlyShown^B ^SIcon^STMW:icon:1ImmIb4kMCGx ^SAnimation^SICONCLEAR ^SEvent^SOnIconHide ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S ^t^t^t^SShowWhen^N3 ^SShowTimer^B ^SGUID^STMW:icon:1ImmIb4NTX3e ^SEnabled^B ^SRangeCheck^B ^SConditions^T ^N1^T ^SType^SRAGE_ABS ^SOperator^S>= ^SLevel^N50 ^t^Sn^N1 ^t^t^N7^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SConditions^T ^N1^T ^SType^SDEBUFFDUR ^SUnit^Starget ^SOperator^S> ^SName^S86346 ^t^Sn^N1 ^t^SName^S86346 ^SClockGCD^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S ^t^t^t^SShowTimer^B ^SEnabled^B ^SUnit^Starget ^SOnlyMine^B ^t^N8^T ^SType^Scooldown ^SName^S1464 ^SClockGCD^B ^SUnAlpha^N0.3 ^SEvents^T ^N1^T ^SType^SAnimations ^SOnlyShown^B ^SDuration^N2.5 ^SIcon^STMW:icon:1ImmIb4kMCGx ^SAnimation^SACTVTNGLOW ^SEvent^SOnIconShow ^t^N2^T ^SType^SAnimations ^SOnlyShown^B ^SIcon^STMW:icon:1ImmIb4kMCGx ^SAnimation^SICONCLEAR ^SEvent^SOnIconHide ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S ^t^t^t^SShowWhen^N3 ^SShowTimer^B ^SGUID^STMW:icon:1ImmIb4NMOZ1 ^SEnabled^B ^SRangeCheck^B ^SConditions^T ^N1^T ^SType^SRAGE_ABS ^SOperator^S>= ^SLevel^N25 ^t^Sn^N1 ^t^t^t^SName^S巨人dbuff、猛击 ^SSettingsPerView^T ^Sicon^T ^SSpacingX^N5 ^SSpacingY^N5 ^t^t^STree3^b ^t^N12^T ^SPoint^T ^Sy^F-7522413263943724 ^f-47^Sx ^F-5069407645965820^f-46 ^t^SScale^F6316306785317262 ^f-52^SColumns ^N1^SGUID ^STMW:group:1Is_F5imLkDX^SIcons ^T^N1^T ^SType^Scooldown ^SName^S107570 ^SShowTimerTextnoOCC^B ^SClockGCD^B ^SUnAlpha^N0.3 ^SShowWhen^N3 ^SShowTimer^B ^SEnabled^B ^SRangeCheck^B ^SConditions^T ^N1^T ^SType^SALIVE ^t^Sn^N1 ^t^t^t^SName^S风暴之锤 ^SSettingsPerView^T ^Sicon^T ^SSpacingX^N5 ^SSpacingY^N5 ^t^t^STree3^b ^t^N13^T ^SPoint^T ^Sy^F8262018610198622 ^f-47^Sx ^F8688077928103326^f-46 ^t^SScale^F8037505697147332 ^f-53^SOnlyInCombat ^B^STree2 ^b^SColumns ^N2^SGUID ^STMW:group:1ItH5aXuuYNI^SIcons ^T^N1^T ^SType^Sreactive ^SUnAlpha^N0.3 ^SName^S斩杀 ^SManaCheck^B ^SEvents^T ^N1^T ^SType^SAnimations ^SOnlyShown^B ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SShowTimer^B ^SEnabled^B ^t^N2^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1ImmIb4MlSFk ^N2^STMW:icon:1ImmIb4Msamr ^t^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S> ^SName^S86346 ^t^Sn^N1 ^t^SEnabled^B ^t^t^SName^S斩杀、英打 ^SSettingsPerView^T ^Sicon^T ^SSpacingX^N5 ^SSpacingY^N5 ^t^t^STree3^b ^t^N14^T ^SPoint^T ^Sy^F4698556644384781 ^f-44^Sx ^F4771872137129444^f-43 ^Spoint^STOPLEFT ^SrelativePoint^SBOTTOMLEFT ^t^SScale^F6686578596798707 ^f-52^SOnlyInCombat ^B^STree2 ^b^SColumns ^N1^SGUID ^STMW:group:1ItHIlTW1jV0^SIcons ^T^N1^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1ItHKPFjrHna ^N2^STMW:icon:1ItHKPFRRI1A ^N3^STMW:icon:1ItHKPG2PVwT ^t^SEnabled^B ^t^t^SName^Sbuff ^SSettingsPerView^T ^Sicon^T ^SSpacingX^N5 ^SSpacingY^N5 ^t^t^STree3^b ^t^N15^T ^SPoint^T ^Sy^F6457615399780353 ^f-44^SrelativePoint ^SBOTTOMLEFT^Sx ^F4946888570699776^f-43 ^t^SScale^F6686578596798707 ^f-52^SOnlyInCombat ^B^SColumns ^N1^STree2 ^b^SGUID ^STMW:group:1ItydmZkkgKK^SIcons ^T^N1^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SName^S132169 ^SShowTimerTextnoOCC^B ^SClockGCD^B ^SShowTimer^B ^SEnabled^B ^t^t^SName^S敌对风暴之锤dbuff ^SSettingsPerView^T ^Sicon^T ^SSpacingX^N5 ^SSpacingY^N5 ^t^t^STree3^b ^t^N16^T ^SPoint^T ^Sy^F-4656323923108532 ^f-49^Sx ^F-7549342419063075^f-46 ^t^SScale^F5612255526500792 ^f-52^SOnlyInCombat ^B^SColumns ^N1^STree2 ^b^SGUID ^STMW:group:1IuF54Sd8dzJ^SIcons ^T^N1^T ^SType^Scooldown ^SName^S86346 ^SShowTimerTextnoOCC^B ^SClockGCD^B ^SConditions^T ^N1^T ^SType^SALIVE ^SUnit^Starget ^t^N2^T ^SType^SEXISTS ^SUnit^Starget ^t^Sn^N2 ^t^SUnAlpha^N0.3 ^SShowWhen^N3 ^SShowTimer^B ^SEnabled^B ^SRangeCheck^B ^t^t^SName^S巨人cd ^SSettingsPerView^T ^Sicon^T ^SSpacingX^N5 ^SSpacingY^N5 ^t^t^STree3^b ^t^t^SColors^T ^Sbuff^T ^SCBC^T ^Sr^N1 ^Sg^N0 ^t^SCBM^T ^Sg^N0 ^t^t^t^SVersion^N70033 ^t^N70033^S~`~| ^Sprofile^S砍了又砍~`-~`奥尔加隆 ^^
如果不喜欢其他的监视,只是需要监视怒气。
占用屏幕大小和ragebar差不多,大小自己调整。
^1^T^SPoint^T ^Sy^F8039583127126175 ^f-48^Sx ^F-7459677669706781^f-46 ^t^SScale^F7055778995607074 ^f-53^SRows ^N4^SRole ^N3^STree2 ^b^SColumns ^N2^SGUID ^STMW:group:1Isyg7rLlaTy^SIcons ^T^N1^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SConditions^T ^N1^T ^SType^SDEBUFFDUR ^SUnit^Starget ^SOperator^S> ^SName^S86346 ^SLevel^N4.5 ^t^Sn^N1 ^t^SName^S86346 ^SClockGCD^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S ^t^t^t^SShowTimer^B ^SEnabled^B ^SUnit^Starget ^SOnlyMine^B ^t^N2^T ^SType^Scooldown ^SName^S1464 ^SClockGCD^B ^SUnAlpha^N0.3 ^SEvents^T ^N1^T ^SType^SAnimations ^SOnlyShown^B ^SDuration^N2.5 ^SIcon^STMW:icon:1ImmIb4kMCGx ^SAnimation^SACTVTNGLOW ^SEvent^SOnIconShow ^t^N2^T ^SType^SAnimations ^SOnlyShown^B ^SIcon^STMW:icon:1ImmIb4kMCGx ^SAnimation^SICONCLEAR ^SEvent^SOnIconHide ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S ^t^t^t^SShowWhen^N3 ^SShowTimer^B ^SGUID^STMW:icon:1ImmIb4NgXuk ^SEnabled^B ^SRangeCheck^B ^SConditions^T ^N1^T ^SType^SRAGE_ABS ^SOperator^S>= ^SLevel^N100 ^t^Sn^N1 ^t^t^N3^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SConditions^T ^N1^T ^SType^SDEBUFFDUR ^SUnit^Starget ^SOperator^S> ^SName^S86346 ^SLevel^N3 ^t^Sn^N1 ^t^SName^S86346 ^SClockGCD^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S ^t^t^t^SShowTimer^B ^SEnabled^B ^SUnit^Starget ^SOnlyMine^B ^t^N4^T ^SType^Scooldown ^SName^S1464 ^SClockGCD^B ^SUnAlpha^N0.3 ^SEvents^T ^N1^T ^SType^SAnimations ^SOnlyShown^B ^SDuration^N2.5 ^SIcon^STMW:icon:1ImmIb4kMCGx ^SAnimation^SACTVTNGLOW ^SEvent^SOnIconShow ^t^N2^T ^SType^SAnimations ^SOnlyShown^B ^SIcon^STMW:icon:1ImmIb4kMCGx ^SAnimation^SICONCLEAR ^SEvent^SOnIconHide ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S ^t^t^t^SShowWhen^N3 ^SShowTimer^B ^SGUID^STMW:icon:1ImmIb4NaAk0 ^SEnabled^B ^SRangeCheck^B ^SConditions^T ^N1^T ^SType^SRAGE_ABS ^SOperator^S>= ^SLevel^N75 ^t^Sn^N1 ^t^t^N5^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SConditions^T ^N1^T ^SType^SDEBUFFDUR ^SUnit^Starget ^SOperator^S> ^SName^S86346 ^SLevel^N1.5 ^t^Sn^N1 ^t^SName^S86346 ^SClockGCD^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S ^t^t^t^SShowTimer^B ^SEnabled^B ^SUnit^Starget ^SOnlyMine^B ^t^N6^T ^SType^Scooldown ^SName^S1464 ^SClockGCD^B ^SUnAlpha^N0.3 ^SEvents^T ^N1^T ^SType^SAnimations ^SOnlyShown^B ^SDuration^N2.5 ^SIcon^STMW:icon:1ImmIb4kMCGx ^SAnimation^SACTVTNGLOW ^SEvent^SOnIconShow ^t^N2^T ^SType^SAnimations ^SOnlyShown^B ^SIcon^STMW:icon:1ImmIb4kMCGx ^SAnimation^SICONCLEAR ^SEvent^SOnIconHide ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S ^t^t^t^SShowWhen^N3 ^SShowTimer^B ^SGUID^STMW:icon:1ImmIb4NTX3e ^SEnabled^B ^SRangeCheck^B ^SConditions^T ^N1^T ^SType^SRAGE_ABS ^SOperator^S>= ^SLevel^N50 ^t^Sn^N1 ^t^t^N7^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SConditions^T ^N1^T ^SType^SDEBUFFDUR ^SUnit^Starget ^SOperator^S> ^SName^S86346 ^t^Sn^N1 ^t^SName^S86346 ^SClockGCD^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S ^t^t^t^SShowTimer^B ^SEnabled^B ^SUnit^Starget ^SOnlyMine^B ^t^N8^T ^SType^Scooldown ^SName^S1464 ^SClockGCD^B ^SUnAlpha^N0.3 ^SEvents^T ^N1^T ^SType^SAnimations ^SOnlyShown^B ^SDuration^N2.5 ^SIcon^STMW:icon:1ImmIb4kMCGx ^SAnimation^SACTVTNGLOW ^SEvent^SOnIconShow ^t^N2^T ^SType^SAnimations ^SOnlyShown^B ^SIcon^STMW:icon:1ImmIb4kMCGx ^SAnimation^SICONCLEAR ^SEvent^SOnIconHide ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S ^t^t^t^SShowWhen^N3 ^SShowTimer^B ^SGUID^STMW:icon:1ImmIb4NMOZ1 ^SEnabled^B ^SRangeCheck^B ^SConditions^T ^N1^T ^SType^SRAGE_ABS ^SOperator^S>= ^SLevel^N25 ^t^Sn^N1 ^t^t^t^SName^S巨人dbuff、猛击 ^SSettingsPerView^T ^Sicon^T ^SSpacingX^N5 ^SSpacingY^N5 ^t^t^STree3^b ^t^N70033^S~`~| ^Sgroup^N11 ^^
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