Patch Highlights
Creatures that are outdoors in the world and are Level-90 and above, now have a chance to drop Lesser Charms of Good Fortune.
户外高于90级的野怪有几率掉落次级好运符。
Spells that increase healer mana pools were reduced to 300% mana increase, down from 400%.
Healing spells that automatically select targets will now all prefer player targets with the lowest health.
自动选择目标的治疗法术都会优先选择低血量的目标了。
Players with full health no longer count towards the cap for area-of-effect healing abilities and spells.
血量已满的玩家不会被计算在区域治疗法术中。
Battle Fatigue now reduces the amount of healing and absorbs by 45%, up from 30%.
战斗疲劳提升至45%。
PvP Power bonus to healing is now based on class and specialization.
pvp强度对于治疗的增益依赖于职业和专精
Healing specializations receive a 100% bonus to healing from PvP Power.
治疗专精100%加成
Damage specializations for Druids, Monks, Paladins, and Shamans receive a 70% bonus to healing from PvP Power.
德,僧,骑,萨的伤害专精享受70%加成(看,没有牧师)
All other specializations and classes (including tanking) receive a 40% bonus to healing from PvP Power.
其他所有职业和专精包括坦克,享受40%加成。
Demonic Gateway can now be attacked and killed by enemy players. Each gateway has 50% of the summoning Warlock's health, and 100% of their resilience.
恶魔传送门可以被敌对玩家攻击和杀死。每一个门继承术士50%的血量和100%韧性。