BlizzPro与暴雪技术总监Marco Koegler和任务设计师Helen Cheng在Blizzcon上进行了一次访谈。
- 暴雪最终是想把所有旧世界的种族模型重做,不过也要视情况而定。
- 新的斗篷动作可能做不完整,所以开发组正在考虑给斗篷加入更多物理效果而不是让它仅使用独立动作。但这些都还没完成而且可能会耗费更多的CPU资源,所以这大概不是正确的解决方案。
- 使用了直升90级福利的角色也会获得相应等级的一套装备,跟80级的复活卷轴类似。
- 时间旅行只是为了让玩家们回去德拉诺并带回经典的魔兽风格和角色的一个手段。
- 由于玩家们是为了阻止加尔鲁什建造黑暗之门和钢铁部落的入侵,那么现今的时间线将不会有任何永久性的改变。这样可以给整个故事加入一些有趣的元素,包括来自未变动过时间线的现在的角色之类。
- 目前职业之间已经达到了一定程度的平衡,所以再加入新职业的话可能会将平衡打乱。
- MoP刚开的时候有太多日常任务了,对于那些玩小号的人来说尤甚。WoD仍然会给玩家们提供很多事情做,但会更多地专注于探索、动态事件和故事剧情相关的任务。
- 如果要塞系统最终是角色间独立的话,那么到时可能会提供一些便利来让小号的要塞升级得快一些。
原文如下:
Blizzcon Dev Interview
BlizzPro had a chance to talk to Technical Director Marco Koegler and Quest Designer Helen Cheng at Blizzcon.
- The goal is to have all of the Vanilla race character models updated for release, but that isn't set in stone.
- There might be some clipping with the new cloak animation, so the team is looking at adding some more physics to the cloak rather than just using pure animations. This isn't ready to show off and uses even more CPU, so it may not be the correct solution.
- After being boosted to 90 you will have a set of gear that is level appropriate, similar to how the level 80 Scroll of Resurrection boost works.
- Time travel is just a means to get players back to Draenor and bring back the classic Warcraft feeling and characters.
- As long as players prevent Garrosh from building the Dark Portal for the Iron Horde to invade, there won't be any permanent changes to the current timeline. This will let the story have some fun elements that involve characters from the present without changing the timeline.
- The current classes are somewhat balanced, so adding a new class would upset that balance.
- There were too many daily quests at the start of Mists of Pandaria, especially after taking into account alts. Warlords will still offer a wide variety of things to do, but it will be more exploring, dynamic events, and story through quests.
- If garrisons end up being per character, there will likely be a way to make garrison leveling and improvements faster on an alt.