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增强萨满PVE:元素增强TMW代码设置分享
2013-12-16 19:23:02 作者:cl421343130 来源: 浏览次数:0
摘要:元素释放和元素冲击天赋都可用,要监视SP的需要还需要导入饰品字符和饰品监视字符。不需要的图标可用单独删除,右键移动图标可以移动、交换、复制图标 。
 自己用的分享给大家。
元素释放和元素冲击天赋都可用,要监视SP的需要还需要导入饰品字符和饰品监视字符。不需要的图标可用单独删除,右键移动图标可以移动、交换、复制图标 。
元素
元素TMW图 ...
元素战斗界面
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元素设置界面
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下面是字符串:
元素技能 ...
^1^T^SPoint^T ^Sy^F-8894209161097615 ^f-46^Sx ^F8685464590335877^f-49 ^t^SScale^F5879513920408498 ^f-52^SRows ^N4^SOnlyInCombat ^B^SEnabled ^B^SColumns ^N5^STree2 ^b^SIcons ^T^N1^T ^SType^Stotem ^SAlpha^N0.5 ^SName^S3599;~`2894;~`8190 ^SShowTimerTextnoOCC^B ^SShowTimerText^B ^SEnabled^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnStart ^t^N2^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnFinish ^SInfinite^B ^t^Sn^N2 ^t^SShowWhen^N3 ^STotemSlots^N1 ^SShowTimer^B ^t^N2^T ^SOnlyMine^B ^SType^Smeta ^SStackMin^N5 ^SIcons^T ^N1^STellMeWhen_Group1_Icon15 ^N2^STellMeWhen_Group1_Icon13 ^t^SName^S8042 ^SEnabled^B ^t^N3^T ^SType^Sbuff ^SUnAlpha^N0.5 ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SName^S77762 ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SEnabled^B ^SShowTimer^B ^t^N4^T ^SType^Scooldown ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SDurationMaxEnabled^B ^SName^S2894 ^SShowWhen^N3 ^SShowTimer^B ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SDurationMax^N30 ^t^N5^T ^SType^Scooldown ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SDurationMaxEnabled^B ^SName^S2062 ^SShowWhen^N3 ^SShowTimer^B ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SDurationMax^N50 ^t^N6^T ^SBuffOrDebuff^SHARMFUL ^SOnlyMine^B ^SType^Sbuff ^SAlpha^N0.51 ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SName^S8050 ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SValue^N3 ^SAnimation^SICONCLEAR ^SOperator^S> ^SEvent^SOnDuration ^SwasPassingCondition^B ^t^N2^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SValue^N3 ^SAnimation^SACTVTNGLOW ^SOperator^S<= ^SEvent^SOnDuration ^SInfinite^B ^SwasPassingCondition^b ^t^Sn^N2 ^t^SShowWhen^N3 ^SUnit^Starget ^SEnabled^B ^SShowTimer^B ^t^N7^T ^SType^Scooldown ^SUnAlpha^N0.5 ^SName^S51505 ^SShowTimerTextnoOCC^B ^SShowTimerText^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnAlphaInc ^SInfinite^B ^t^N2^T ^SType^SAnimations ^SCndtJustPassed^B ^SValue^N100 ^SAnimation^SICONCLEAR ^SEvent^SOnAlphaDec ^t^Sn^N2 ^t^SShowWhen^N3 ^SCustomTex^S51505 ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SName^S熔岩爆裂 ^SLevel^N8 ^t^N2^T ^SType^SCOMBAT ^t^Sn^N2 ^t^SEnabled^B ^SShowTimer^B ^t^N8^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group1_Icon12 ^N2^STellMeWhen_Group1_Icon14 ^t^SEnabled^B ^t^N9^T ^SType^Scooldown ^SUnAlpha^N0.5 ^SDurationAlpha^N0.52 ^SName^S114049 ^SShowTimerTextnoOCC^B ^SShowTimerText^B ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SName^S升腾 ^SLevel^N180 ^t^N2^T ^SType^SLEVEL ^SOperator^S>= ^SLevel^N87 ^t^Sn^N2 ^t^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SValue^N50 ^SAnimation^SACTVTNGLOW ^SEvent^SOnAlphaInc ^SInfinite^B ^SOperator^S> ^t^N2^T ^SPassingCndt^B ^SType^SAnimations ^SValue^N100 ^SAnimation^SICONCLEAR ^SEvent^SOnAlphaDec ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S[Stacks:Hide(0)] ^t^t^t^SShowWhen^N3 ^SEnabled^B ^SShowTimer^B ^SDurationMax^N160 ^t^N10^T ^SType^Sunitcooldown ^SUnAlpha^N0.5 ^SShowTimerText^B ^SName^S146198:~`17 ^SShowWhen^N3 ^SCustomTex^S146198 ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SName^S146198 ^t^Sn^N1 ^t^SEnabled^B ^SShowTimer^B ^t^N11^T ^SType^Sbuff ^SName^S肾上腺素 ^SClockGCD^B ^SShowTimerText^B ^SUnAlpha^N0.51 ^SShowWhen^N3 ^SCustomTex^S137590 ^SOnlyMine^B ^SEnabled^B ^SShowTimer^B ^t^N12^T ^SType^Sreactive ^SUnAlpha^N0.5 ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SName^S元素释放 ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^STALENTLEARNED ^SName^S117012 ^t^Sn^N2 ^t^SShowWhen^N3 ^SCustomTex^S73680 ^SEnabled^B ^SShowTimer^B ^SFakeHidden^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnStart ^t^N2^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnFinish ^SInfinite^B ^t^Sn^N2 ^t^SUseActvtnOverlay^B ^t^N13^T ^SType^Sbuff ^SAlpha^N0.49 ^SStackMin^N5 ^SName^S324 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnCondition ^SInfinite^B ^SOnConditionConditions^T ^N1^T ^SType^SBUFFDUR ^SChecked^B ^SName^S324 ^t^Sn^N1 ^t^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S~"= ^SName^S324 ^t^Sn^N1 ^t^t^Sn^N2 ^t^SShowWhen^N3 ^SOnlyMine^B ^SStackMax^N6 ^SEnabled^B ^SFakeHidden^B ^SShowTimer^B ^t^N14^T ^SType^Scooldown ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SName^S117014 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnAlphaInc ^SInfinite^B ^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnAlphaDec ^t^Sn^N2 ^t^SShowWhen^N3 ^SUnAlpha^N0.52 ^SFakeHidden^B ^SShowTimer^B ^SEnabled^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S元素冲击 ^t^N2^T ^SType^SCOMBAT ^t^Sn^N2 ^t^t^N15^T ^SType^Scooldown ^SIgnoreNomana^B ^SShowTimerText^B ^SManaCheck^B ^SShowTimerTextnoOCC^B ^SName^S8042 ^SCooldownCheck^B ^SUnAlpha^N0.5 ^SRangeCheck^B ^SEnabled^B ^SShowTimer^B ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^S324 ^SLevel^N7 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnHide ^t^N2^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnCondition ^SInfinite^B ^SOnConditionConditions^T ^N1^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^S324 ^SLevel^N7 ^t^Sn^N1 ^t^t^Sn^N2 ^t^SUseActvtnOverlay^B ^t^N16^T ^SType^Sbuff ^SShowTimerText^B ^SName^S玉魂 ^SShowWhen^N3 ^SCustomTex^S104993 ^SUnAlpha^F4655316082926551 ^f-53^SEnabled ^B^SShowTimer ^B^t ^t^SName^S元素萨满 ^STree3^b ^t^N62602^S~`~| ^Sgroup^N1 ^^
 
元素饰品 ...
^1^T^SPoint^T ^Sy^F8512309042194401 ^f-48^Sx ^F-6697659298185172^f-45 ^t^SRows^N2 ^SPrimarySpec^b ^SOnlyInCombat^B ^SEnabled^B ^STree2^b ^SIcons^T ^N1^T ^SType^Sicd ^SName^S148906:~`65 ^SUnAlpha^N0.51 ^SShowWhen^N3 ^SCustomTex^S148906 ^SEnabled^B ^SFakeHidden^B ^SShowTimer^B ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SName^S148906 ^t^Sn^N1 ^t^t^N2^T ^SType^Sicd ^SName^S146046:~`115 ^SUnAlpha^N0.51 ^SShowWhen^N3 ^SCustomTex^S146046 ^SEnabled^B ^SFakeHidden^B ^SShowTimer^B ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SName^S146046 ^t^Sn^N1 ^t^t^N5^T ^SType^Sbuff ^SShowTimerText^B ^SName^S148906 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^Sn^N1 ^t^SCustomTex^S148906 ^SFakeHidden^B ^SShowTimer^B ^SEnabled^B ^t^N6^T ^SType^Sbuff ^SShowTimerText^B ^SName^S146046 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^Sn^N1 ^t^SCustomTex^S146046 ^SFakeHidden^B ^SShowTimer^B ^SEnabled^B ^t^t^SName^S元素饰品 ^STree3^b ^t^N62602^S~`~| ^Sgroup^N3 ^^
 
元素饰品监视 ...
^1^T^SPoint^T ^Sy^F-6201147442250353 ^f-46^Sx ^F4888997263064359^f-48 ^t^SScale^F5313575246973782 ^f-51^SPrimarySpec ^b^SOnlyInCombat ^B^SEnabled ^B^STree2 ^b^SColumns ^N2^SIcons ^T^N1^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group3_Icon1 ^N2^STellMeWhen_Group3_Icon5 ^t^SEnabled^B ^t^N2^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group3_Icon2 ^N2^STellMeWhen_Group3_Icon6 ^t^SEnabled^B ^t^t^SName^S元素饰品监视 ^STree3^b ^t^N62602^S~`~| ^Sgroup^N4 ^^
 
 
增强
增强TMW图 ...
 
增强战斗界面
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增强设置界面
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字符串:
增强技能 ...
^1^T^SPoint^T ^Sy^F-5351692318309211 ^f-45^Sx ^F6335841059106259^f-48 ^t^SScale^F6306050938889753 ^f-52^SRows ^N4^SOnlyInCombat ^B^SEnabled ^B^SColumns ^N6^SSecondarySpec ^b^STree1 ^b^SIcons ^T^N1^T ^SType^Stotem ^SAlpha^N0.51 ^SShowTimerText^B ^SClockGCD^B ^SName^S3599;~`2894;~`8190 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnStart ^t^N2^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnFinish ^t^Sn^N2 ^t^SShowWhen^N3 ^SEnabled^B ^SShowTimer^B ^t^N2^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group2_Icon20 ^N2^STellMeWhen_Group2_Icon21 ^t^SEnabled^B ^t^N3^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group2_Icon22 ^N2^STellMeWhen_Group2_Icon23 ^t^SEnabled^B ^t^N4^T ^SType^Scooldown ^SName^S60103 ^SClockGCD^B ^SShowTimerText^B ^SEvents^T ^N1^T ^SType^SAnimations ^SDuration^N1.2 ^SAnimation^SACTVTNGLOW ^SEvent^SOnFinish ^t^Sn^N1 ^t^SShowWhen^N3 ^SCustomTex^S60103 ^SUnAlpha^N0.5 ^SShowTimer^B ^SEnabled^B ^SRangeCheck^B ^t^N5^T ^SType^Scooldown ^SName^S17364 ^SClockGCD^B ^SShowTimerText^B ^SEvents^T ^N1^T ^SType^SAnimations ^SDuration^N1.2 ^SAnimation^SACTVTNGLOW ^SEvent^SOnFinish ^t^Sn^N1 ^t^SShowWhen^N3 ^SCustomTex^S17364 ^SUnAlpha^N0.5 ^SShowTimer^B ^SEnabled^B ^SRangeCheck^B ^t^N7^T ^SType^Scooldown ^SName^S2894 ^SClockGCD^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SShowWhen^N3 ^SEnabled^B ^SShowTimer^B ^t^N8^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Sbuff ^SAlpha^N0.5 ^SShowTimerText^B ^SClockGCD^B ^SName^S8050 ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SAnimation^SICONCLEAR ^SEvent^SOnDuration ^t^N2^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SAnimation^SACTVTNGLOW ^SEvent^SOnDuration ^t^Sn^N2 ^t^SShowWhen^N3 ^SEnabled^B ^SShowTimer^B ^t^N9^T ^SType^Scooldown ^SUnAlpha^N0.5 ^SName^S8042 ^SClockGCD^B ^SShowTimerText^B ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SName^S8050 ^SLevel^N5.9 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SDuration^N1.2 ^SAnimation^SACTVTNGLOW ^SEvent^SOnFinish ^t^Sn^N1 ^t^SShowWhen^N3 ^SCustomTex^S8042 ^SRangeCheck^B ^SEnabled^B ^SShowTimer^B ^t^N10^T ^SType^Scooldown ^SShowTimerText^B ^SClockGCD^B ^SName^S1535 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnFinish ^t^Sn^N1 ^t^SShowWhen^N3 ^SCustomTex^S1535 ^SUnAlpha^N0.5 ^SShowTimer^B ^SEnabled^B ^t^N11^T ^SType^Scooldown ^SName^S2062 ^SClockGCD^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SShowWhen^N3 ^SEnabled^B ^SShowTimer^B ^t^N13^T ^SType^Scooldown ^SName^S升腾 ^SClockGCD^B ^SUnAlpha^N0.5 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnAlphaInc ^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnAlphaDec ^t^Sn^N2 ^t^SShowWhen^N3 ^SShowTimer^B ^SEnabled^B ^t^N19^T ^SType^Scooldown ^SName^S51533 ^SClockGCD^B ^SEnabled^B ^SUnAlpha^N0.5 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnFinish ^t^Sn^N1 ^t^SShowWhen^N3 ^SCustomTex^S51533 ^SShowTimer^B ^SRangeCheck^B ^t^N20^T ^SType^Scooldown ^SUnAlpha^N0.5 ^SName^S元素释放 ^SClockGCD^B ^SShowTimerText^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^STALENTLEARNED ^SName^S怒火释放 ^t^Sn^N2 ^t^SShowWhen^N3 ^SCustomTex^S73680 ^SEnabled^B ^SShowTimer^B ^SFakeHidden^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnStart ^t^N2^T ^SType^SAnimations ^SDuration^N1.2 ^SAnimation^SACTVTNGLOW ^SEvent^SOnFinish ^SInfinite^B ^t^Sn^N2 ^t^SUseActvtnOverlay^B ^t^N21^T ^SType^Scooldown ^SShowTimerText^B ^SClockGCD^B ^SName^S元素冲击 ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^STALENTLEARNED ^SName^S元素冲击 ^t^Sn^N2 ^t^SUnAlpha^N0.5 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnAlphaInc ^SInfinite^B ^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnAlphaDec ^t^Sn^N2 ^t^SShowWhen^N3 ^SCustomTex^S117014 ^SEnabled^B ^SFakeHidden^B ^SShowTimer^B ^t^N22^T ^SType^Scooldown ^SName^S403 ^SClockGCD^B ^SShowTimerText^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnHide ^t^N2^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnCondition ^t^Sn^N2 ^t^SCustomTex^S403 ^SRangeCheck^B ^SFakeHidden^B ^SShowTimer^B ^SEnabled^B ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^S漩涡武器 ^SLevel^N5 ^t^Sn^N1 ^t^t^N23^T ^SOnlyMine^B ^SType^Sbuff ^SName^S漩涡武器 ^SClockGCD^B ^SShowTimerText^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnCondition ^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnCondition ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^S1IhU8mU3igNv ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Stacks:Hide(0)] ^t^t^t^SShowWhen^N3 ^SCustomTex^S324 ^SEnabled^B ^SFakeHidden^B ^SShowTimer^B ^SUnAlpha^N0.51 ^t^t^STree3^b ^t^N62602^S~`~" ^Sgroup^N2 ^^
 
增强饰品 ...
^1^T^SPoint^T ^Sy^F-6334709674466251 ^f-49^Sx ^F-6281942423476587^f-46 ^t^SRows^N2 ^SOnlyInCombat^B ^SEnabled^B ^SSecondarySpec^b ^STree1^b ^SIcons^T ^N1^T ^SType^Sicd ^SName^S148903:~`65 ^SUnAlpha^N0.51 ^SShowWhen^N3 ^SCustomTex^S148903 ^SEnabled^B ^SFakeHidden^B ^SShowTimer^B ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SName^S148906 ^t^Sn^N1 ^t^t^N2^T ^SType^Sicd ^SName^S146308:~`115 ^SUnAlpha^N0.51 ^SShowWhen^N3 ^SCustomTex^S146308 ^SEnabled^B ^SFakeHidden^B ^SShowTimer^B ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SName^S146308 ^t^Sn^N1 ^t^t^N5^T ^SType^Sbuff ^SShowTimerText^B ^SName^S148903 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^Sn^N1 ^t^SCustomTex^S148903 ^SFakeHidden^B ^SShowTimer^B ^SEnabled^B ^t^N6^T ^SType^Sbuff ^SShowTimerText^B ^SName^S146308 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^Sn^N1 ^t^SCustomTex^S146308 ^SFakeHidden^B ^SShowTimer^B ^SEnabled^B ^t^t^SName^S增强饰品 ^STree3^b ^t^N62602^S~`~| ^Sgroup^N5 ^^
 
增强饰品监视 ...
^1^T^SPoint^T ^Sy^F-7257585465462219 ^f-46^Sx ^F7517693254090317^f-49 ^t^SScale^F5630327256147269 ^f-51^SEnabled ^B^SColumns ^N2^SSecondarySpec ^b^STree1 ^b^SIcons ^T^N1^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group5_Icon1 ^N2^STellMeWhen_Group5_Icon5 ^t^SEnabled^B ^t^N2^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group5_Icon2 ^N2^STellMeWhen_Group5_Icon6 ^t^SEnabled^B ^t^t^SName^S增强饰品监视 ^STree3^b ^t^N62602^S~`~| ^Sgroup^N6 ^^
 
饰品修改
 
修改监视自己的饰品,右键图标修改为自己SP的ID
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