武僧坦克tmw字符串分享
2014-02-22 20:46:39 作者:香爆鸡米花 来源: 浏览次数:0
摘要:研究了2天的tmw。找各种字符串。终于自己做成了武僧坦的自己字符串。 来分享给大家。
研究了2天的tmw。找各种字符串。终于自己做成了武僧坦的自己字符串。 来分享给大家。不喜勿喷,我只是tmw菜鸟。
^1^T^STextLayouts^T ^Sicon1^T ^N1^T ^t^N2^T ^t^t^t^SNumGroups^N8 ^SGroups^T ^N1^T ^SPoint^T ^Sy^F7999356950785621 ^f-49^Sx ^F8116747737472727^f-46 ^t^SScale^F7140738970398357 ^f-51^SColumns ^N1^STree2 ^b^SIcons ^T^N1^T ^SOnlyMine^B ^SSort^N1 ^SType^Sbuff ^SShowTTText^B ^SName^S金钟罩 ^SUnAlpha^N0.3 ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N2^S[if~`Length(Stacks)~`>~`4~`then~J ~`~`~`~`Format("%.1f",~`(Stacks~`/~`10000))~`'W'~J elseif~`Stacks~`>~`0~`then~J ~`~`~`~`Stacks~J end] ^t^t^t^SShowTimer^B ^SEnabled^B ^t^t^SSecondarySpec^b ^SSettingsPerView^T ^Sicon^T ^STextLayout^S ^t^t^STree3^b ^t^N2^T ^SPoint^T ^Sy^F-8814144052234302 ^f-49^Sx ^F6412241811330108^f-45 ^t^SEnabled^B ^SSecondarySpec^b ^STree2^b ^SIcons^T ^N1^T ^SSort^N1 ^SType^Sbuff ^SShowTimerText^B ^SName^S碧玉疾风 ^SUnAlpha^N0.3 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnAlphaInc ^SInfinite^B ^t^Sn^N1 ^t^SOnlyMine^B ^SShowTimer^B ^SEnabled^B ^t^N2^T ^SConditionAlpha^N1 ^SOnlyMine^B ^SType^Sbuff ^SName^S酒醒入定 ^SShowTimerText^B ^SUnAlpha^N0.3 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnAlphaInc ^SInfinite^B ^t^Sn^N1 ^t^SShowWhen^N3 ^SCustomTex^S115307 ^SShowTimer^B ^SEnabled^B ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S>= ^SName^S酒醒入定 ^SLevel^N3.1 ^t^Sn^N1 ^t^t^N3^T ^SSort^N1 ^SType^Sbuff ^SName^S壮胆酒 ^SShowTimerText^B ^SUnAlpha^N0.3 ^SOnlyMine^B ^SShowTimer^B ^SEnabled^B ^t^N4^T ^SOnlyEquipped^B ^SType^Sitem ^SAlpha^N0.3 ^SOnlyInBags^B ^SName^S鲁克的不幸护符 ^SShowTimerText^B ^SUnAlpha^N0.3 ^SShowTimer^B ^SEnabled^B ^t^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^t^t^STree3^b ^t^N3^T ^SPoint^T ^Sy^F-5135560583102914 ^f-47^Sx ^F6624766281620855^f-46 ^t^SScale^F7093661750768304 ^f-51^SEnabled ^B^STree2 ^b^SColumns ^N1^SIcons ^T^N1^T ^SType^Sbuff ^SShowTTText^B ^SName^S复仇之力 ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N2^S[if~`Length(Stacks)~`>~`4~`then~J ~`~`~`~`Format("%.1f",~`(Stacks~`/~`10000))~`'W'~J elseif~`Stacks~`>~`0~`then~J ~`~`~`~`Stacks~J end] ^t^t^t^SShowTimer^B ^SEnabled^B ^SOnlyMine^B ^t^t^SSecondarySpec^b ^SSettingsPerView^T ^Sicon^T ^STextLayout^S ^t^t^STree3^b ^t^N4^T ^SPoint^T ^Sy^F-5594436330778467 ^f-47^Sx ^F-4626809217260168^f-45 ^Spoint^SRIGHT ^SrelativePoint^SRIGHT ^t^SScale^F5589401769601491 ^f-51^SEnabled ^B^SSecondarySpec ^b^STree2 ^b^SIcons ^T^N1^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SShowTTText^B ^SName^S轻度醉拳 ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N2^S[if~`Length(Stacks)~`>~`4~`then~J ~`~`~`~`Format("%.1f",~`(Stacks~`/~`10000))~`'W'~J elseif~`Stacks~`>~`0~`then~J ~`~`~`~`Stacks~J end] ^t^t^t^SCustomTex^S124275 ^SOnlyMine^B ^SShowTimer^B ^SEnabled^B ^SShowTimerText^B ^t^N2^T ^SBuffOrDebuff^SHARMFUL ^SOnlyMine^B ^SSort^N1 ^SType^Sbuff ^SShowTTText^B ^SName^S中度醉拳 ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N2^S[if~`Length(Stacks)~`>~`4~`then~J ~`~`~`~`Format("%.1f",~`(Stacks~`/~`10000))~`'W'~J elseif~`Stacks~`>~`0~`then~J ~`~`~`~`Stacks~J end] ^t^t^t^SCustomTex^S124274 ^SShowTimer^B ^SEnabled^B ^SShowTimerText^B ^t^N3^T ^SBuffOrDebuff^SHARMFUL ^SOnlyMine^B ^SSort^N1 ^SType^Sbuff ^SShowTTText^B ^SName^S重度醉拳 ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N2^S[if~`Length(Stacks)~`>~`4~`then~J ~`~`~`~`Format("%.1f",~`(Stacks~`/~`10000))~`'W'~J elseif~`Stacks~`>~`0~`then~J ~`~`~`~`Stacks~J end] ^t^t^t^SCustomTex^S124273 ^SShowTimer^B ^SEnabled^B ^SShowTimerText^B ^t^t^SColumns^N3 ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^t^t^STree3^b ^t^N5^T ^SPoint^T ^Sy^F8003284423944907 ^f-49^Sx ^F8296169183094983^f-46 ^t^SScale^F5401372919491187 ^f-51^SEnabled ^B^SColumns ^N1^SIcons ^T^N1^T ^SSort^N1 ^SType^Sbuff ^SName^S散魔功 ^SShowTimerText^B ^SOnlyMine^B ^SShowTimer^B ^SEnabled^B ^t^t^t^N6^T ^SPoint^T ^Sy^F8551592726850856 ^f-45^Sx ^F4859806126691380^f-43 ^Spoint^STOPLEFT ^SrelativePoint^SBOTTOMLEFT ^t^SScale^F5401364396070793 ^f-51^SEnabled ^B^SSecondarySpec ^b^STree2 ^b^SIcons ^T^N1^T ^SSort^N1 ^SType^Sbuff ^SName^S躯不坏 ^SShowTimerText^B ^SOnlyMine^B ^SShowTimer^B ^SEnabled^B ^t^t^SColumns^N1 ^STree3^b ^t^N7^T ^SPoint^T ^Sy^F-5861341506708250 ^f-46^Sx ^F-7472097845709470^f-45 ^Spoint^SRIGHT ^SrelativePoint^SRIGHT ^t^SColumns^N2 ^SIcons^T ^N1^T ^SType^Scooldown ^SName^S对冲 ^SShowTimerText^B ^SEnabled^B ^SShowTimer^B ^t^N2^T ^SType^Scooldown ^SName^S扫堂腿 ^SShowTimerText^B ^SEnabled^B ^SUnAlpha^N0 ^SShowTimer^B ^t^t^t^N8^T ^SPoint^T ^Sy^F-5619459546277125 ^f-47^Sx ^F5125767733332849^f-46 ^t^SScale^F6341531661942765 ^f-51^SEnabled ^B^SColumns ^N1^SSecondarySpec ^b^SIcons ^T^N1^T ^SOnlyMine^B ^SSort^N1 ^SType^Sbuff ^SShowTimerText^B ^SName^S猛虎之力 ^SEnabled^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SCustomTex^S125359 ^SShowTimer^B ^t^t^STree2^b ^STree3^b ^t^t^SVersion^N62414 ^t^N62414^S~`~| ^Sprofile^S非常動力學~`-~`影之哀伤~`8 ^^
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