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增强萨满的TMW字符串分享
2014-06-04 22:19:58 作者:izanai 来源: 浏览次数:0
摘要:升腾和天命是整合了图标,设置界面图中第二排最后四个是隐藏的,平时不会显示。
 
1、监视风暴打击,熔岩猛击、烈焰震击、大地震击、元素释放的技能CD;
2、监视漩涡武器、火震、火焰图腾的持续时间和层数,漩涡武器到4层才会出现;
3、监视火元素、幽灵狼的CD;
4、监视升腾的CD和BUFF持续时间、天命的内置CD和触发后的持续时间,方便两个技能配合;
5、监视敏捷药水BUFF的持续时间,方便配合开技能。
 
PS:升腾和天命是整合了图标,设置界面图中第二排最后四个是隐藏的,平时不会显示。
 
基本上也就差不多了。。。
 
效果图
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设置界面图
 
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Code (c):
^1^T^SNumGroups^N4 ^STextureName^SBlizzard~`Raid~`Bar ^SGroups^T ^N1^T ^SGUID^STMW:group:1IyVBGf5qzFo ^SPoint^T ^Sy^F-5149946004450440 ^f-45^Sx ^F-7731000174602084^f-50 ^t^SScale^F5716724465393520 ^f-52^SOnlyInCombat ^B^SIcons ^T^N1^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SName^S17364 ^SUnAlpha^N0.47 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S1 ^t^t^t^SShowWhen^N3 ^SClockGCD^B ^SEnabled^B ^SRangeCheck^B ^t^N2^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SName^S60103 ^SUnAlpha^N0.5 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S2 ^t^t^t^SShowWhen^N3 ^SClockGCD^B ^SEnabled^B ^SRangeCheck^B ^t^N3^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SName^S8050 ^SUnAlpha^N0.46 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S3 ^t^t^t^SShowWhen^N3 ^SClockGCD^B ^SEnabled^B ^SRangeCheck^B ^t^N4^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SName^S8042 ^SUnAlpha^N0.47 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S4 ^t^t^t^SShowWhen^N3 ^SClockGCD^B ^SEnabled^B ^SRangeCheck^B ^t^N5^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SName^S73680 ^SUnAlpha^N0.48 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S5 ^t^t^t^SShowWhen^N3 ^SClockGCD^B ^SEnabled^B ^SRangeCheck^B ^t^t^SColumns^N5 ^t^N2^T ^SGUID^STMW:group:1J0V9iptBj8I ^SPoint^T ^Sy^F-6428266071645878 ^f-46^Sx ^F-5287154273910161^f-46 ^t^SIcons^T ^N1^T ^SOnlyMine^B ^SStackMinEnabled^B ^SType^Sbuff ^SStackMin^N4 ^SName^S漩涡武器 ^SStackMaxEnabled^B ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SDuration^N0.9 ^SValue^N5 ^SAnimation^SACTVTNGLOW ^SEvent^SOnStack ^SOperator^S== ^SInfinite^B ^t^N2^T ^SPassingCndt^B ^SType^SAnimations ^SValue^N4 ^SAnimation^SICONCLEAR ^SEvent^SOnStack ^SOperator^S<= ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1J0VSUKxS5EF ^STexts^T ^N1^S[Stacks:Hide(0)] ^t^t^t^SStackMax^N5 ^SEnabled^B ^SGUID^STMW:icon:1J0VUbgJJXNZ ^SUseActvtnOverlay^B ^t^t^SOnlyInCombat^B ^SSettingsPerView^T ^Sicon^T ^SSpacingX^N5 ^t^t^SColumns^N1 ^t^N3^T ^SGUID^STMW:group:1J0Vg7h0l0u2 ^SPoint^T ^Sy^F4626609505886482 ^f-44^Sx ^F6217607894980434^f-43 ^Spoint^STOPLEFT ^SrelativePoint^SBOTTOMLEFT ^t^SScale^F5558506409164798 ^f-52^SIcons ^T^N1^T ^SShowTimer^B ^SType^Scooldown ^SName^S51533 ^SShowTimerTextnoOCC^B ^SShowTimerText^B ^SUnAlpha^N0.41 ^SEnabled^B ^SEvents^T ^N1^T ^SText^S/cast~`野性狼魂 ^t^t^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1J0VSUKxS5EF ^STexts^T ^N1^S ^N2^SF1 ^t^t^t^SShowWhen^N3 ^SClockGCD^B ^t^N2^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SName^S2894 ^SUnAlpha^N0.43 ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1J0VSUKxS5EF ^STexts^T ^N1^S ^N2^SF3 ^t^t^t^SShowWhen^N3 ^SClockGCD^B ^SEnabled^B ^t^N3^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1JZYH6PNYKay ^N2^STMW:icon:1JZYH7pECEvT ^t^SEnabled^B ^t^N4^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1JZYDNuX0qf1 ^N2^STMW:icon:1JZYDNGn71qA ^t^SEnabled^B ^t^N5^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SName^S120668 ^SUnAlpha^N0.42 ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1J0VSUKxS5EF ^STexts^T ^N1^S ^N2^SC1 ^t^t^t^SShowWhen^N3 ^SClockGCD^B ^SEnabled^B ^t^N6^T ^SShowTimer^B ^SOnlyMine^B ^SType^Sbuff ^SName^S兔妖之啮 ^SShowTimerTextnoOCC^B ^SShowTimerText^B ^SEnabled^B ^t^N7^T ^SShowTimer^B ^SType^Sbuff ^SName^S146308 ^SShowTimerTextnoOCC^B ^SShowTimerText^B ^SEnabled^B ^SGUID^STMW:icon:1JZYDNuX0qf1 ^SFakeHidden^B ^t^N8^T ^SShowTimer^B ^SType^Sicd ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SName^S146308:115 ^SShowWhen^N3 ^SEnabled^B ^SGUID^STMW:icon:1JZYDNGn71qA ^SFakeHidden^B ^t^N9^T ^SShowTimer^B ^SOnlyMine^B ^SType^Sbuff ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SName^S114051 ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1J0VSUKxS5EF ^STexts^T ^N1^S ^N2^SF4 ^t^t^t^SEnabled^B ^SGUID^STMW:icon:1JZYH6PNYKay ^SFakeHidden^B ^t^N10^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SName^S114049 ^SClockGCD^B ^SUnAlpha^N0.46 ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1J0VSUKxS5EF ^STexts^T ^N1^S ^N2^SF4 ^t^t^t^SShowWhen^N3 ^SGUID^STMW:icon:1JZYH7pECEvT ^SFakeHidden^B ^SEnabled^B ^t^t^SOnlyInCombat^B ^STree1^b ^STree3^b ^SColumns^N10 ^t^N4^T ^SPoint^T ^Sy^F-6969743286494463 ^f-45^Sx ^F-8644912599505912^f-46 ^t^SScale^F5517823051522950 ^f-52^SIcons ^T^N1^T ^SShowTimer^B ^SType^Stotem ^SShowTimerTextnoOCC^B ^SShowTimerText^B ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SDuration^N2.1 ^SValue^N10 ^SAnimation^SACTVTNGLOW ^SEvent^SOnDuration ^SOperator^S<= ^t^Sn^N1 ^t^SClockGCD^B ^SEnabled^B ^STotemSlots^N1 ^t^N2^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Sbuff ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SName^S8050 ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SDuration^N2 ^SValue^N6 ^SAnimation^SACTVTNGLOW ^SEvent^SOnDuration ^SOperator^S<= ^t^Sn^N1 ^t^SClockGCD^B ^SEnabled^B ^t^t^SColumns^N2 ^SGUID^STMW:group:1J71T2k5kkTn ^SSettingsPerView^T ^Sicon^T ^SSpacingX^N5 ^t^Sbar^T ^SSizeX^F8136334206646748 ^f-47^t ^t^t^t^SVersion^N70086 ^t^N70086^S~`~" ^Sprofile^S莹莹大过天~`-~`影牙要塞 ^^ 
 
^1 ^T^N1^T ^SOutline^SOUTLINE ^SName^SMSBT~`ARKai_C ^SStringName^S叠加数量 ^SAnchors^T ^N1^T ^Spoint^SBOTTOMRIGHT ^SrelativePoint^SBOTTOMRIGHT ^t^t^SDefaultText^S[Stacks:Hide('0')] ^SSize^N16 ^t^N2^T ^SAnchors^T ^N1^T ^Spoint^STOPLEFT ^SrelativePoint^STOPLEFT ^t^t^SName^SMSBT~`ARKai_C ^SStringName^S绑定 ^t^SName^Sxinjia ^Sn^N2 ^SGUID^STMW:textlayout:1J0VSUKxS5EF ^t^N70086^S~`~| ^Stextlayout^STMW:textlayout:1J0VSUKxS5EF ^^


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