个人用的法师3个TMW代码分享
2014-06-25 12:16:03 作者:BLACK黑鬼 来源: 浏览次数:0
摘要:个人用的法师3个TMW代码分享给大家,可以试试哦~
火焰分组1
^1^T^SPoint^T ^Sy^F5436870542737368 ^f-45^Sx ^F5519888237840841^f-45 ^t^SScale^N1.16 ^SRows^N5 ^SOnlyInCombat^B ^SGUID^STMW:group:1JI9w5rVjwEk ^STree1^b ^SIcons^T ^N5^T ^SBuffOrDebuff^SHARMFUL ^SOnlyMine^B ^SType^Sbuff ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S虚空风暴 ^t^Sn^N1 ^t^SName^S114923 ^SShowTimerText^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnStart ^t^N2^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnFinish ^SInfinite^B ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^t^t^SShowWhen^N3 ^SShowTimer^B ^SGUID^STMW:icon:1JI9w5rbnK7o ^SFakeHidden^B ^SUnit^Starget ^SEnabled^B ^t^N7^T ^SConditionAlpha^N0.7 ^SType^Sbuff ^SShowTimerText^B ^SName^S116267 ^SConditions^T ^N1^T ^SType^SDEBUFFTOOLTIP ^SChecked^B ^SOperator^S>= ^SName^S116267 ^SLevel^N20 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SSound ^SSound^SSound\Spells\ShaysBell.ogg ^SEvent^SOnStart ^t^N2^T ^SPassingCndt^B ^SType^SAnimations ^SThickness^N4 ^SValue^N4 ^SCndtJustPassed^B ^SAnimation^SICONBORDER ^SEvent^SOnDuration ^SInfinite^B ^SOperator^S<= ^t^N3^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SAnimation^SICONCLEAR ^SEvent^SOnDuration ^SOperator^S<= ^t^Sn^N3 ^t^SShowTimer^B ^SGUID^STMW:icon:1JI9w5rZTUq1 ^SFakeHidden^B ^SEnabled^B ^SOnlyMine^B ^t^N9^T ^SBuffOrDebuff^SHARMFUL ^SOnlyMine^B ^SType^Sbuff ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S活动炸弹 ^t^Sn^N1 ^t^SName^S44457 ^SShowTimerText^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnCondition ^SInfinite^B ^SOnConditionConditions^T ^N1^T ^SType^SSPELLHASTE ^SChecked^B ^SOperator^S>= ^SName^S44457 ^SLevel^N80 ^SPrtsBefore^N1 ^t^N2^T ^SType^SDEBUFFDUR ^SChecked^B ^SPrtsAfter^N1 ^SOperator^S<= ^SUnit^Starget ^SName^S44457 ^SLevel^N1.6 ^t^N3^T ^SType^SSPELLHASTE ^SChecked^B ^SOperator^S< ^SName^S44457 ^SLevel^N80 ^SPrtsBefore^N1 ^SAndOr^SOR ^t^N4^T ^SType^SSPELLHASTE ^SOperator^S>= ^SLevel^N57 ^t^N5^T ^SType^SDEBUFFDUR ^SChecked^B ^SPrtsAfter^N1 ^SOperator^S<= ^SUnit^Starget ^SName^S44457 ^SLevel^N1.8 ^t^N6^T ^SType^SSPELLHASTE ^SOperator^S< ^SLevel^N57 ^SPrtsBefore^N1 ^SAndOr^SOR ^t^N7^T ^SType^SSPELLHASTE ^SOperator^S>= ^SLevel^N42 ^t^N8^T ^SType^SDEBUFFDUR ^SChecked^B ^SPrtsAfter^N1 ^SOperator^S<= ^SUnit^Starget ^SName^S44457 ^SLevel^N2 ^t^N9^T ^SType^SSPELLHASTE ^SOperator^S< ^SLevel^N42 ^SPrtsBefore^N1 ^SAndOr^SOR ^t^N10^T ^SType^SSPELLHASTE ^SOperator^S>= ^SLevel^N30 ^t^N11^T ^SType^SDEBUFFDUR ^SChecked^B ^SPrtsAfter^N1 ^SOperator^S<= ^SUnit^Starget ^SName^S44457 ^SLevel^N2.2 ^t^N12^T ^SType^SSPELLHASTE ^SOperator^S< ^SLevel^N30 ^SPrtsBefore^N1 ^SAndOr^SOR ^t^N13^T ^SType^SSPELLHASTE ^SOperator^S>= ^SLevel^N20 ^t^N14^T ^SType^SDEBUFFDUR ^SChecked^B ^SPrtsAfter^N1 ^SOperator^S<= ^SUnit^Starget ^SName^S44457 ^SLevel^N2.4 ^t^N15^T ^SType^SSPELLHASTE ^SOperator^S< ^SLevel^N20 ^SPrtsBefore^N1 ^SAndOr^SOR ^t^N16^T ^SType^SSPELLHASTE ^SOperator^S>= ^SLevel^N15 ^t^N17^T ^SType^SDEBUFFDUR ^SChecked^B ^SPrtsAfter^N1 ^SOperator^S<= ^SUnit^Starget ^SName^S44457 ^SLevel^N2.5 ^t^N18^T ^SType^SSPELLHASTE ^SOperator^S< ^SLevel^N15 ^SPrtsBefore^N1 ^SAndOr^SOR ^t^N19^T ^SType^SSPELLHASTE ^SOperator^S>= ^SLevel^N11 ^t^N20^T ^SType^SDEBUFFDUR ^SChecked^B ^SPrtsAfter^N1 ^SOperator^S<= ^SUnit^Starget ^SName^S44457 ^SLevel^N2.6 ^t^N21^T ^SType^SSPELLHASTE ^SOperator^S< ^SLevel^N11 ^SPrtsBefore^N1 ^SAndOr^SOR ^t^N22^T ^SType^SSPELLHASTE ^SOperator^S>= ^SLevel^N7 ^t^N23^T ^SType^SDEBUFFDUR ^SChecked^B ^SPrtsAfter^N1 ^SOperator^S<= ^SUnit^Starget ^SName^S44457 ^SLevel^N2.7 ^t^N24^T ^SType^SSPELLHASTE ^SOperator^S< ^SLevel^N7 ^SPrtsBefore^N1 ^SAndOr^SOR ^t^N25^T ^SType^SSPELLHASTE ^SOperator^S>= ^SLevel^N3 ^t^N26^T ^SType^SDEBUFFDUR ^SChecked^B ^SPrtsAfter^N1 ^SOperator^S<= ^SUnit^Starget ^SName^S活动炸弹 ^SLevel^N2.8 ^t^N27^T ^SType^SSPELLHASTE ^SOperator^S< ^SLevel^N3 ^SPrtsBefore^N1 ^SAndOr^SOR ^t^N28^T ^SType^SDEBUFFDUR ^SChecked^B ^SPrtsAfter^N1 ^SOperator^S<= ^SUnit^Starget ^SName^S44457 ^SLevel^N3 ^t^Sn^N28 ^t^t^N2^T ^SPassingCndt^B ^SType^SAnimations ^SValue^N3 ^SCndtJustPassed^B ^SAnimation^SICONCLEAR ^SEvent^SOnDuration ^SOperator^S> ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^t^t^SShowWhen^N3 ^SShowTimer^B ^SGUID^STMW:icon:1JI9w5rbeqzI ^SFakeHidden^B ^SUnit^Starget ^SEnabled^B ^t^N11^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1JI9w5rZTUq1 ^N2^STMW:icon:1JI9w5rZZoJB ^N3^STMW:icon:1JI9w5rZhoRD ^t^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S咒术护盾 ^t^Sn^N1 ^t^SEnabled^B ^SGUID^STMW:icon:1JI9w5rc7tNg ^SFakeHidden^B ^t^N12^T ^SType^Sbuff ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S祈愿 ^t^Sn^N1 ^t^SName^S116257 ^SShowTimerText^B ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SValue^N39 ^SCndtJustPassed^B ^SAnimation^SICONCLEAR ^SEvent^SOnDuration ^SOperator^S>= ^t^N2^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SAnimation^SACTVTNGLOW ^SEvent^SOnDuration ^SInfinite^B ^SOperator^S<= ^t^N3^T ^SPassingCndt^B ^SType^SAnimations ^SThickness^N4 ^SValue^N5 ^SCndtJustPassed^B ^SAnimation^SICONBORDER ^SEvent^SOnDuration ^SInfinite^B ^SOperator^S<= ^t^N4^T ^SPassingCndt^B ^SType^SSound ^SCndtJustPassed^B ^SValue^N5 ^SSound^SGoblet~`F~`Medium ^SEvent^SOnDuration ^SOperator^S<= ^t^N5^T ^SType^SSound ^SSound^SSound\Spells\ShaysBell.ogg ^SEvent^SOnStart ^t^Sn^N5 ^t^SShowWhen^N3 ^SCustomTex^S116257 ^SShowTimer^B ^SGUID^STMW:icon:1JI9w5rcDN8e ^SFakeHidden^B ^SEnabled^B ^SOnlyMine^B ^t^N13^T ^SEnabled^B ^t^N15^T ^SConditionAlpha^N0.1 ^SOnlyMine^B ^SType^Sbuff ^SConditions^T ^N1^T ^SType^SCASTING ^SName^S133 ^SLevel^N1 ^SPrtsBefore^N1 ^t^N2^T ^SType^SBUFFSTACKS ^SChecked^B ^SOperator^S> ^SName^S48108 ^t^N3^T ^SType^SBUFFSTACKS ^SChecked^B ^SPrtsAfter^N1 ^SOperator^S> ^SName^S48107 ^t^N4^T ^SType^SCASTING ^SName^S133 ^SLevel^N2 ^SPrtsBefore^N1 ^SAndOr^SOR ^t^N5^T ^SType^SBUFFSTACKS ^SChecked^B ^SOperator^S> ^SName^S48108 ^t^N6^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^S48107 ^t^N7^T ^SType^SSPELLCD ^SOperator^S<= ^SName^S108853 ^SLevel^N3.5 ^t^N8^T ^SType^SSPELLHASTE ^SChecked^B ^SPrtsAfter^N1 ^SOperator^S< ^SName^S26297 ^SLevel^N30 ^t^N9^T ^SType^SCASTING ^SName^S133 ^SLevel^N2 ^SPrtsBefore^N1 ^SAndOr^SOR ^t^N10^T ^SType^SBUFFSTACKS ^SChecked^B ^SOperator^S> ^SName^S48108 ^t^N11^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^S48107 ^t^N12^T ^SType^SSPELLCD ^SOperator^S<= ^SName^S108853 ^SLevel^N2.5 ^t^N13^T ^SType^SSPELLHASTE ^SPrtsAfter^N1 ^SOperator^S>= ^SLevel^N30 ^t^Sn^N13 ^t^SName^S48108 ^SShowTimerText^B ^SUnAlpha^N0.1 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnAlphaInc ^SInfinite^B ^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnAlphaDec ^t^Sn^N2 ^t^SShowWhen^N3 ^SCustomTex^S炎爆术 ^SShowTimer^B ^SGUID^STMW:icon:1JI9w5rbHjWV ^SFakeHidden^B ^SUnit^Starget; ~`player ^t^N16^T ^SType^Sbuff ^SShowTimerText^B ^SName^S48108 ^SEvents^T ^N1^T ^SType^SSound ^SSound^SSound\Spells\ShaysBell.ogg ^SEvent^SOnStart ^t^Sn^N1 ^t^SCustomTex^S炎爆术 ^SGUID^STMW:icon:1JI9w5rbQ2Ks ^SShowTimer^B ^SFakeHidden^B ^SOnlyMine^B ^t^N17^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1JI9w5rbeqzI ^N2^STMW:icon:1JI9w5rbnK7o ^N3^STMW:icon:1JI9w5rbskjd ^t^SEnabled^B ^t^N18^T ^SOnlyMine^B ^SType^Sbuff ^SUnAlpha^N0.1 ^SShowTimerText^B ^SName^S48107 ^SEvents^T ^N1^T ^Sr_anim^F6216733603272213 ^f-57^SPassingCndt ^B^SType ^SAnimations^SCndtJustPassed ^B^SThickness ^N4^Sg_anim ^N1^SValue ^N3^SAnimation ^SICONBORDER^SEvent ^SOnDuration^SInfinite ^B^SOperator ^S<=^t ^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnFinish ^t^N3^T ^SType^SSound ^SSound^SSound\Spells\ShaysBell.ogg ^SEvent^SOnStart ^t^Sn^N3 ^t^SShowWhen^N3 ^SShowTimer^B ^t^N19^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1JI9w5rbHjWV ^N2^STMW:icon:1JI9w5rbQ2Ks ^t^SCustomTex^S炎爆术 ^t^N20^T ^SConditionAlpha^N0.5 ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1JI9w5rc7tNg ^N2^STMW:icon:1JI9w5rcDN8e ^N3^STMW:icon:1JI9w5rcL2ZP ^t^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SChecked^B ^SOperator^S> ^SName^S116014 ^t^N2^T ^SType^STALENTLEARNED ^SName^S祈愿 ^SAndOr^SOR ^t^N3^T ^SType^STALENTLEARNED ^SName^S咒术护盾 ^SAndOr^SOR ^t^Sn^N3 ^t^SEnabled^B ^t^t^SName^S火焰分组1 ^STree3^b ^t^N70021^S~`~| ^Sgroup^N1 ^^
火焰分组2
^1^T^SPoint^T ^Sy^F-7056146489047680 ^f-48^Sx ^F6021370418985024^f-45 ^t^SScale^N1.16 ^SRows^N7 ^SOnlyInCombat^B ^SColumns^N5 ^SGUID^STMW:group:1JI9=6wTou9L ^STree1^b ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Sbuff ^SUnAlpha^N0.5 ^SShowTimerText^B ^SName^S132210 ^SEvents^T ^N1^T ^Sr_anim^F5651576002974740 ^f-56^SPassingCndt ^B^SType ^SAnimations^SThickness ^N4^Sg_anim ^N1^SValue ^N3^SCndtJustPassed ^B^SAnimation ^SICONBORDER^SEvent ^SOnDuration^SInfinite ^B^t ^N2^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SAnimation^SICONCLEAR ^SEvent^SOnDuration ^SOperator^S<= ^t^Sn^N2 ^t^SShowWhen^N3 ^SShowTimer^B ^SEnabled^B ^t^N2^T ^SType^Sbuff ^SShowTimerText^B ^SName^S12043 ^SUnAlpha^N0 ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^t^t^SShowWhen^N3 ^SShowTimer^B ^SGUID^STMW:icon:1JI9=6wUlB9E ^SEnabled^B ^SOnlyMine^B ^t^N3^T ^SType^Sbuff ^SIcons^T ^N1^STMW:icon:1JI9=6wVVm5X ^N2^STMW:icon:1JI9=6wVdh2U ^t^SShowTimerText^B ^SName^S暗矛之怒 ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^t^t^SShowWhen^N0 ^SCustomTex^S146184 ^SShowTimer^B ^SStealable^B ^SEnabled^B ^SOnlyMine^B ^t^N4^T ^SType^Scooldown ^SShowTimerText^B ^SName^S55342 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnFinish ^SInfinite^B ^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnStart ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^t^t^SShowWhen^N3 ^SShowTimer^B ^SGUID^STMW:icon:1JI9=6wVH2dM ^SUnAlpha^N0.8 ^SEnabled^B ^t^N6^T ^SType^Scooldown ^SAlpha^N0.5 ^SShowTimerText^B ^SName^S115610 ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^t^t^SShowWhen^N3 ^SShowTimer^B ^SEnabled^B ^SGUID^STMW:icon:1JI9=6wbbqi4 ^SUnAlpha^N0.5 ^t^N7^T ^SType^Scooldown ^SUnAlpha^N0.5 ^SShowTimerText^B ^SName^S108853 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnCondition ^SInfinite^B ^SOnConditionConditions^T ^N1^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^S48107 ^SLevel^N1 ^t^N2^T ^SType^SSPELLCD ^SName^S108853 ^t^N3^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^S48108 ^t^Sn^N3 ^t^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^S48107 ^t^N2^T ^SType^SBUFFSTACKS ^SChecked^B ^SOperator^S> ^SName^S48108 ^SAndOr^SOR ^t^Sn^N2 ^t^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^t^t^SShowWhen^N3 ^SGUID^STMW:icon:1JI9=6wUrZqU ^SShowTimer^B ^t^t^SName^S火焰分组2 ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^t^t^STree3^b ^t^N70021^S~`~| ^Sgroup^N2 ^^
点燃
^1^T^SPoint^T ^Sy^F4641666436801165 ^f-48^Sx ^F-4987333484457989^f-45 ^Spoint^SRIGHT ^SrelativePoint^SRIGHT ^t^SScale^F7815851087358633 ^f-52^SIcons ^T^N1^T ^SBuffOrDebuff^SEITHER ^SType^Sbuff ^SShowTTText^B ^SName^S点燃 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S[if~`Length(Stacks)~`>~`4~`then~J ~`~`~`~`Format("%.1f",~`(Stacks~`/~`10000))~`'w'~J elseif~`Stacks~`>~`0~`then~J ~`~`~`~`Stacks~J end] ^t^t^t^SUnit^Starget ^SEnabled^B ^SOnlyMine^B ^t^N2^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SShowTimerText^B ^SName^S燃烧 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S[if~`Length(Stacks)~`>~`4~`then~J ~`~`~`~`Format("%.1f",~`(Stacks~`/~`10000))~`'w'~J elseif~`Stacks~`>~`0~`then~J ~`~`~`~`Stacks~J end] ^t^t^t^SShowTimer^B ^SShowTTText^B ^SOnlyMine^B ^SUnit^Starget ^t^t^SGUID^STMW:group:1JfwfsIJb1fq ^SName^S点燃 ^t^N70021^S~`~| ^Sgroup^N3 ^^
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