属性 |
数值 |
效果 |
全能: |
130 |
1%所有伤害与治疗 |
暴击: |
110 |
1%几率额外造成100%伤害 |
溅射: |
66 |
1%几率额外造成30%伤害(一次攻击溅射会判定两次) |
急速: |
100 |
1%急速 |
精通: |
59.5(算上5%精通56.5) |
1%(部分技能及其溅射)造成额外神圣伤害 |
输出循环
# Executed every time the actor is available.
actions=rebuke
actions+=/potion,name=draenic_strength,if=(buff.bloodlust.react|buff.avenging_wrath.up|target.time_to_die<=40)
actions+=/auto_attack
actions+=/speed_of_light,if=movement.remains>1
actions+=/avenging_wrath,sync=seraphim,if=talent.seraphim.enabled
actions+=/avenging_wrath,if=!talent.seraphim.enabled
actions+=/use_item,name=primal_gladiators_badge_of_victory
actions+=/seraphim
actions+=/hammer_of_wrath
actions+=/wait,sec=cooldown.hammer_of_wrath.remains,if=cooldown.hammer_of_wrath.remains>0&cooldown.hammer_of_wrath.remains<=0.2
actions+=/divine_storm,if=buff.divine_crusader.react&holy_power>=4&(!talent.seraphim.enabled|cooldown.seraphim.remains<=3)
actions+=/templars_verdict,if=buff.avenging_wrath.up&(!talent.seraphim.enabled|cooldown.seraphim.remains>3)
actions+=/execution_sentence
actions+=/crusader_strike,if=(holy_power<=4)
actions+=/wait,sec=cooldown.crusader_strike.remains,if=cooldown.crusader_strike.remains>0&cooldown.crusader_strike.remains<=0.2
actions+=/judgment,if=(holy_power<=4)
actions+=/wait,sec=cooldown.judgment.remains,if=cooldown.judgment.remains>0&cooldown.judgment.remains<=0.2
actions+=/exorcism,if=(holy_power<=4)
actions+=/wait,sec=cooldown.exorcism.remains,if=cooldown.exorcism.remains>0&cooldown.exorcism.remains<=0.2
actions+=/templars_verdict,if=(!talent.seraphim.enabled|cooldown.seraphim.remains>5)
actions+=/divine_storm,if=buff.divine_crusader.react
注:以上循环按个人输出手法编写,肯定存在遗漏或不足,欢迎大家自行编写输出循环,模拟适合自己的属性收益。
属性收益