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德拉诺惩戒骑TMW字符串,附核心技能及饰品监视
2014-12-02 11:03:41 作者:薛定谔的兔子 来源:NGA 浏览次数:0
摘要:惩戒骑TMW字符串,支持圣洁怒火、最终审判、圣洁怒火、强化圣印、4T17、神圣意志、最终审判,另附带核心技能及饰品监视
WOD初期和T17可用的CJQTMW

1. 方便惩戒骑使用,包含复仇之怒监视、90级三系天赋监视、饰品监视、武器附魔监视、技能优先级

2. 技能优先级目前支持圣洁之怒+最终审判、圣洁怒火+强化圣印、4T17+神圣意志+最终审判三种组合;
圣洁+FV与圣洁+圣印已基本能适用于大多数T17前的输出境况了。如果后期RAID时有需要用到短时高爆发的会考虑加入复仇者+炽天使。4T17后神圣意志+最终审判毋庸置疑。

3. 使用强化圣印天赋请准备好圣印切换宏,切换宏在此:
#showtooltips
/castsequence 正义圣印,真理圣印
建议将这个按键放在之前异端裁决的位置上。在战斗中将非常频繁的用到。当技能提示为\时,即按一次切换宏

4. 贴上圣洁怒火+最终审判的技能优先级,方便大家验证、优化和修改
1、90级天赋技能——冷却完毕
2、神圣风暴——5豆,最终审判,神圣十字军
3、最终审判——5豆
4、神圣风暴——神圣十字军还剩3秒
5、愤怒之锤——复仇之怒,可用
6、神圣风暴——复仇之怒,最终审判,神圣十字军
7、最终审判——复仇之怒,可用
8、十字军打击——复仇之怒,可用
9、审判——复仇之怒,可用
10、愤怒之锤——可用
11、十字军打击——可用
12、驱邪术——可用
13、审判——可用
14、神圣风暴——最终审判,神圣十字军
15、最终审判——可用

5. 贴上圣洁之怒+强化圣印的技能优先级,在这边因为再去讨论嗜血与否实在过于复杂,爆发循环中没加入正义审判。起手请开着正义审判,脑补一个审判再丢处决。
1、90天赋技能——冷却完毕
2、神圣风暴——5豆,神圣十字军
3、圣殿骑士裁决——5豆
4、审判——当真理圣印激活且玛尔拉德的真理小于3秒时
5、切换圣印——当正义圣印激活且玛尔拉德的真理小于5秒时
6、愤怒之锤——复仇之怒,愤怒之锤可用
7、神圣风暴——复仇之怒,神圣十字军
8、圣殿骑士裁决——复仇之怒,4豆
9、十字军打击——复仇之怒
10、审判——复仇之怒
11、圣殿骑士裁决——复仇之怒,3豆
12、审判——当正义声音激活且莉亚德琳的正义小于3秒时
13、切换审判——当真理圣印激活且莉亚德琳的正义小于5秒时
14、神圣风暴——神圣十字军还剩3秒
15、愤怒之锤——愤怒之锤可用
16、十字军打击——可用
17、驱邪术——可用
18、审判——可用
19、神圣风暴——神圣十字军
20、圣殿骑士裁决——可用

6. 图示
在大图标下面有5个小图标,第一个与第二个直接可以使用,第三个与第四个为饰品监视需要自行设置。第三个楼主使用的是轻盈孢子,为RPPM饰品;第四个楼主之前设置的是索克的尾巴尖,但因为现在带着常驻饰品,所以目前这格是空的。第五个为附魔监视,目前还未修改为WOD的附魔
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7. 战斗中
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8.字符串
^1^T^SNumGroups^N10 ^SGroups^T ^N1^T ^SPoint^T ^Sy^F8028628000440318 ^f-43^Sx ^F6626198771728395^f-41 ^Spoint^STOPLEFT ^SrelativePoint^SBOTTOMLEFT ^t^SScale^F5404319767592961 ^f-53^SIcons ^T^N1^T ^SShowTimer^B ^SType^Sbuff ^SName^S31884 ^SShowTimerTextnoOCC^B ^SShowTimerText^B ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S31884 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnStart ^t^Sn^N1 ^t^SFakeHidden^B ^SEnabled^B ^t^N2^T ^SShowTimer^B ^SType^Scooldown ^SAlpha^N0.3 ^SName^S31884 ^SShowTimerTextnoOCC^B ^SShowTimerText^B ^SEnabled^B ^SUnAlpha^N0.3 ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SSound ^SCndtJustPassed^B ^SValue^N2 ^SSound^SMSBT~`Low~`Mana ^SEvent^SOnDuration ^t^N2^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SValue^N2 ^SAnimation^SICONSHAKE ^SEvent^SOnDuration ^t^Sn^N2 ^t^SShowWhen^N3 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S> ^SName^S31884 ^t^Sn^N1 ^t^t^N3^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SSPELLCD ^SName^S31884 ^t^N2^T ^SType^SBUFFDUR ^SName^S31884 ^t^Sn^N2 ^t^SCustomTex^S31884 ^SEnabled^B ^SFakeHidden^B ^t^t^SColumns^N3 ^SGUID^STMW:group:1KLPCqZUagBz ^t^N2^T ^SPoint^T ^Sy^F-5651902046029389 ^f-46^Sx ^F6258195146669106^f-52 ^t^SScale^F7485434896580614 ^f-51^SIcons ^T^N1^T ^SType^Smeta ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S神圣意志 ^t^N2^T ^SType^STALENTLEARNED ^SName^S最终审判 ^t^Sn^N2 ^t^SIcons^T ^N1^STMW:group:1KTnguDMsNBo ^t^SEnabled^B ^t^t^SColumns^N1 ^SGUID^STMW:group:1KLPRZmUDpdX ^t^N3^T ^SPoint^T ^Sy^F5409236968275966 ^f-43^Sx ^N2215.5615234375^Spoint ^STOPLEFT^SrelativePoint ^SBOTTOMLEFT^t ^SScale^F7291630402928637 ^f-53^SIcons ^T^N1^T ^SShowTimer^B ^SType^Scooldown ^SName^S114157 ^SShowTimerTextnoOCC^B ^SShowTimerText^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S处决宣判 ^t^Sn^N1 ^t^SUnAlpha^N0.3 ^SShowWhen^N3 ^SFakeHidden^B ^SEnabled^B ^t^N2^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SType^Scooldown ^SUnAlpha^N0.3 ^SName^S114158 ^SShowTimerTextnoOCC^B ^SShowTimerText^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S圣光之锤 ^t^Sn^N1 ^t^SShowWhen^N3 ^SUnit^Starget ^SEnabled^B ^SFakeHidden^B ^t^N3^T ^SShowTimer^B ^SType^Scooldown ^SName^S114165 ^SShowTimerTextnoOCC^B ^SShowTimerText^B ^SEnabled^B ^SUnAlpha^N0.3 ^SShowWhen^N3 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S神圣棱镜 ^t^Sn^N1 ^t^t^t^SColumns^N3 ^SGUID^STMW:group:1KLPkjCCg2KA ^t^N4^T ^SPoint^T ^Sy^N-108.29966500329 ^Sx^F5861366564913149 ^f-47^Spoint ^STOPLEFT^SrelativePoint ^STOPLEFT^t ^SScale^F6085042019237881 ^f-52^SRows ^N8^SIcons ^T^N1^T ^SShowTimer^B ^SType^Sconditionicon ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SName^S157048 ^SConditions^T ^N1^T ^SType^SSPELLCD ^SName^S114157 ^t^N2^T ^SType^STALENTLEARNED ^SName^S处决宣判 ^t^Sn^N2 ^t^SCustomTex^S114157 ^SFakeHidden^B ^SEnabled^B ^t^N2^T ^SShowTimer^B ^SType^Sconditionicon ^SName^S157048 ^SShowTimerTextnoOCC^B ^SShowTimerText^B ^SConditions^T ^N1^T ^SType^SSPELLCD ^SName^S114158 ^t^N2^T ^SType^STALENTLEARNED ^SName^S圣光之锤 ^t^Sn^N2 ^t^SCustomTex^S114158 ^SFakeHidden^B ^SEnabled^B ^t^N3^T ^SShowTimer^B ^SType^Sconditionicon ^SName^S157048 ^SShowTimerTextnoOCC^B ^SShowTimerText^B ^SConditions^T ^N1^T ^SType^SSPELLCD ^SName^S114158 ^t^N2^T ^SType^STALENTLEARNED ^SName^S神圣棱镜 ^t^Sn^N2 ^t^SCustomTex^S114165 ^SFakeHidden^B ^SEnabled^B ^t^N4^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S157048 ^t^N2^T ^SType^SHOLY_POWER ^SLevel^N5 ^t^N3^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S144595 ^t^Sn^N3 ^t^SCustomTex^S53385 ^SEnabled^B ^SFakeHidden^B ^t^N5^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SHOLY_POWER ^SLevel^N5 ^t^Sn^N1 ^t^SCustomTex^S157048 ^SEnabled^B ^SFakeHidden^B ^t^N6^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S< ^SLevel^N3 ^SName^S144595 ^t^N2^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S144595 ^t^Sn^N2 ^t^SCustomTex^S53385 ^SEnabled^B ^SFakeHidden^B ^t^N7^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N1.3 ^SName^S158392 ^t^N2^T ^SType^SREACTIVE ^SName^S158392 ^t^N3^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S31884 ^t^Sn^N3 ^t^SCustomTex^S158392 ^SEnabled^B ^SFakeHidden^B ^t^N8^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S31884 ^t^N2^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S144595 ^t^N3^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S157048 ^t^Sn^N3 ^t^SCustomTex^S53385 ^SEnabled^B ^SFakeHidden^B ^t^N9^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SHOLY_POWER ^SOperator^S>= ^SLevel^N3 ^t^N2^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S31884 ^t^Sn^N2 ^t^SCustomTex^S157048 ^SEnabled^B ^SFakeHidden^B ^t^N10^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N1.3 ^SName^S十字军打击 ^t^N2^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S31884 ^t^Sn^N2 ^t^SCustomTex^S35395 ^SEnabled^B ^SFakeHidden^B ^t^N11^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N1.3 ^SName^S审判 ^t^N2^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S复仇之怒 ^t^Sn^N2 ^t^SCustomTex^S20271 ^SEnabled^B ^SFakeHidden^B ^t^N13^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N1.3 ^SName^S158392 ^t^N2^T ^SType^SREACTIVE ^SName^S158392 ^t^Sn^N2 ^t^SCustomTex^S158392 ^SEnabled^B ^SFakeHidden^B ^t^N16^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N1.3 ^SName^S十字军打击 ^t^Sn^N1 ^t^SCustomTex^S35395 ^SEnabled^B ^SFakeHidden^B ^t^N17^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N1.3 ^SName^S审判 ^t^Sn^N1 ^t^SCustomTex^S20271 ^SEnabled^B ^SFakeHidden^B ^t^N18^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S< ^SLevel^N1.3 ^SName^S879 ^t^Sn^N1 ^t^SCustomTex^S879 ^SEnabled^B ^SFakeHidden^B ^t^N19^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S144595 ^t^N2^T ^SType^SHOLY_POWER ^SOperator^S>= ^SLevel^N3 ^t^N3^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S157048 ^t^Sn^N3 ^t^SCustomTex^S53385 ^SEnabled^B ^SFakeHidden^B ^t^N20^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SHOLY_POWER ^SOperator^S>= ^SLevel^N3 ^t^Sn^N1 ^t^SCustomTex^S157048 ^SEnabled^B ^SFakeHidden^B ^t^t^SColumns^N8 ^SGUID^STMW:group:1KLPk=Y2d_DL ^t^N5^T ^SPoint^T ^Sy^F-5274336953288989 ^f-45^Sx ^F-8071831334584365^f-45 ^Spoint^SRIGHT ^SrelativePoint^SRIGHT ^t^SScale^F4691221515599871 ^f-52^SIcons ^T^N1^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SName^S146250 ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S146250 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnStart ^SInfinite^B ^t^Sn^N1 ^t^SFakeHidden^B ^SEnabled^B ^t^N2^T ^SShowTimer^B ^SType^Sicd ^SName^S146250:~`115 ^SShowTimerTextnoOCC^B ^SShowTimerText^B ^SUnAlpha^N0.3 ^SShowWhen^N1 ^SEnabled^B ^SFakeHidden^B ^t^t^SColumns^N2 ^SGUID^STMW:group:1KLPl2Ay1T57 ^t^N6^T ^SGUID^STMW:group:1KLOpISYLzjI ^SPoint^T ^Sy^F8379975652605932 ^f-46^Sx ^F6046386271559382^f-53 ^Spoint^SBOTTOM ^SrelativePoint^SBOTTOM ^t^SScale^F8198849902411757 ^f-52^SIcons ^T^N1^T ^SType^Smeta ^SIcons^T ^N1^STMW:group:1KLPCqZUagBz ^t^SEnabled^B ^t^N2^T ^SType^Smeta ^SIcons^T ^N1^STMW:group:1KLPkjCCg2KA ^t^SEnabled^B ^t^N3^T ^SShowTimer^B ^SType^Sbuff ^SUnAlpha^N0.2 ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SName^S165822 ^SEnabled^B ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SValue^N100 ^SOperator^S== ^SAnimation^SACTVTNGLOW ^SEvent^SOnAlphaInc ^SPassThrough^b ^SInfinite^B ^t^N2^T ^SPassingCndt^B ^SType^SAnimations ^SValue^N20 ^SOperator^S== ^SAnimation^SICONCLEAR ^SEvent^SOnAlphaDec ^SPassThrough^b ^t^Sn^N2 ^t^SShowWhen^N3 ^t^N4^T ^SType^Smeta ^SIcons^T ^N1^STMW:group:1KLPl2Ay1T57 ^t^SEnabled^B ^t^N5^T ^SShowTimer^B ^SType^Sbuff ^SUnAlpha^N0.2 ^SName^S120032 ^SShowTimerTextnoOCC^B ^SShowTimerText^B ^SEnabled^B ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SValue^N100 ^SOperator^S== ^SAnimation^SACTVTNGLOW ^SEvent^SOnAlphaInc ^SPassThrough^b ^SInfinite^B ^t^N2^T ^SPassingCndt^B ^SType^SAnimations ^SValue^N20 ^SOperator^S== ^SAnimation^SICONCLEAR ^SEvent^SOnAlphaDec ^SPassThrough^b ^t^Sn^N2 ^t^SShowWhen^N3 ^t^t^SLocked^B ^SOnlyInCombat^B ^SConditions^T ^N1^T ^SType^STREEROLE ^SLevel^N2 ^t^Sn^N1 ^t^SColumns^N5 ^t^N7^T ^SPoint^T ^Sy^F9005484489048065 ^f-47^Sx ^F-7472474480489651^f-46 ^Spoint^SBOTTOMRIGHT ^SrelativePoint^SBOTTOMRIGHT ^t^SScale^F6779596213059567 ^f-52^SRows ^N6^SIcons ^T^N1^T ^SShowTimer^B ^SType^Sconditionicon ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SName^S157048 ^SConditions^T ^N1^T ^SType^SSPELLCD ^SName^S114157 ^t^N2^T ^SType^STALENTLEARNED ^SName^S处决宣判 ^t^Sn^N2 ^t^SCustomTex^S114157 ^SFakeHidden^B ^SEnabled^B ^t^N2^T ^SShowTimer^B ^SType^Sconditionicon ^SName^S157048 ^SShowTimerTextnoOCC^B ^SShowTimerText^B ^SConditions^T ^N1^T ^SType^SSPELLCD ^SName^S114158 ^t^N2^T ^SType^STALENTLEARNED ^SName^S圣光之锤 ^t^Sn^N2 ^t^SCustomTex^S114158 ^SFakeHidden^B ^SEnabled^B ^t^N3^T ^SShowTimer^B ^SType^Sconditionicon ^SName^S157048 ^SShowTimerTextnoOCC^B ^SShowTimerText^B ^SConditions^T ^N1^T ^SType^SSPELLCD ^SName^S114158 ^t^N2^T ^SType^STALENTLEARNED ^SName^S神圣棱镜 ^t^Sn^N2 ^t^SCustomTex^S114165 ^SFakeHidden^B ^SEnabled^B ^t^N4^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SHOLY_POWER ^SLevel^N5 ^t^N2^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S144595 ^t^N3^T ^SName^S144595 ^t^Sn^N2 ^t^SCustomTex^S53385 ^SEnabled^B ^SFakeHidden^B ^t^N5^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SHOLY_POWER ^SLevel^N5 ^t^N2^T ^SName^S90174 ^t^Sn^N1 ^t^SCustomTex^S138165 ^SEnabled^B ^SFakeHidden^B ^t^N6^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N1 ^SName^S审判 ^t^N2^T ^SType^SSTANCE ^SName^S真理圣印 ^t^N3^T ^SType^SBUFFDUR ^SOperator^S< ^SLevel^N3 ^SName^S156990 ^SPrtsBefore^N1 ^t^N4^T ^SType^SBUFFDUR ^SPrtsAfter^N1 ^SAndOr^SOR ^SName^S156990 ^t^Sn^N4 ^t^SCustomTex^S20271 ^SEnabled^B ^SFakeHidden^B ^t^N7^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SSTANCE ^SName^S正义圣印 ^t^N2^T ^SType^SBUFFDUR ^SOperator^S< ^SLevel^N5 ^SName^S156990 ^SPrtsBefore^N1 ^t^N3^T ^SType^SBUFFDUR ^SPrtsAfter^N1 ^SAndOr^SOR ^SName^S156990 ^t^Sn^N3 ^t^SCustomTex^S21127 ^SEnabled^B ^SFakeHidden^B ^t^N8^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N1 ^SName^S158392 ^t^N2^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S31884 ^t^N3^T ^SType^SREACTIVE ^SName^S158392 ^t^Sn^N3 ^t^SCustomTex^S158392 ^SEnabled^B ^SFakeHidden^B ^t^N9^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S31884 ^t^N2^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S144595 ^t^Sn^N2 ^t^SCustomTex^S53385 ^SEnabled^B ^SFakeHidden^B ^t^N10^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SHOLY_POWER ^SLevel^N4 ^t^N2^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S复仇之怒 ^t^Sn^N2 ^t^SCustomTex^S138165 ^SEnabled^B ^SFakeHidden^B ^t^N11^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N1 ^SName^S十字军打击 ^t^N2^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S31884 ^t^Sn^N2 ^t^SCustomTex^S35395 ^SEnabled^B ^SFakeHidden^B ^t^N12^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N1 ^SName^S审判 ^t^N2^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S复仇之怒 ^t^Sn^N2 ^t^SCustomTex^S20271 ^SEnabled^B ^SFakeHidden^B ^t^N13^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SHOLY_POWER ^SOperator^S>= ^SLevel^N3 ^t^N2^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S复仇之怒 ^t^Sn^N2 ^t^SCustomTex^S138165 ^SEnabled^B ^SFakeHidden^B ^t^N14^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N1 ^SName^S审判 ^t^N2^T ^SType^SSTANCE ^SName^S正义圣印 ^t^N3^T ^SType^SBUFFDUR ^SOperator^S< ^SLevel^N3 ^SName^S156989 ^SPrtsBefore^N1 ^t^N4^T ^SType^SBUFFDUR ^SPrtsAfter^N1 ^SAndOr^SOR ^SName^S156989 ^t^Sn^N4 ^t^SCustomTex^S20271 ^SEnabled^B ^SFakeHidden^B ^t^N15^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SSTANCE ^SName^S真理圣印 ^t^N2^T ^SType^SBUFFDUR ^SOperator^S< ^SLevel^N5 ^SName^S156989 ^SPrtsBefore^N1 ^t^N3^T ^SType^SBUFFDUR ^SPrtsAfter^N1 ^SAndOr^SOR ^SName^S156989 ^t^Sn^N3 ^t^SCustomTex^S21127 ^SEnabled^B ^SFakeHidden^B ^t^N16^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S144595 ^t^N2^T ^SType^SBUFFDUR ^SOperator^S< ^SLevel^N3.1 ^SName^S144595 ^t^Sn^N2 ^t^SCustomTex^S53385 ^SEnabled^B ^SFakeHidden^B ^t^N17^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SREACTIVE ^SName^S158392 ^t^N2^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N1.2 ^SName^S158392 ^t^Sn^N2 ^t^SCustomTex^S158392 ^SEnabled^B ^SFakeHidden^B ^t^N18^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N1 ^SName^S十字军打击 ^t^N2^T ^SName^S31884 ^t^Sn^N1 ^t^SCustomTex^S35395 ^SEnabled^B ^SFakeHidden^B ^t^N19^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N1 ^SName^S879 ^t^Sn^N1 ^t^SCustomTex^S879 ^SEnabled^B ^SFakeHidden^B ^t^N20^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N1 ^SName^S审判 ^t^Sn^N1 ^t^SCustomTex^S20271 ^SEnabled^B ^SFakeHidden^B ^t^N21^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S144595 ^t^Sn^N1 ^t^SCustomTex^S53385 ^SEnabled^B ^SFakeHidden^B ^t^N22^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SHOLY_POWER ^SOperator^S>= ^SLevel^N3 ^t^N2^T ^SName^S90174 ^t^Sn^N1 ^t^SCustomTex^S138165 ^SEnabled^B ^SFakeHidden^B ^t^t^SColumns^N9 ^SGUID^STMW:group:1KTncID05OY2 ^t^N8^T ^SPoint^T ^Sy^F8279301082316818 ^f-46^Sx ^F5602578142330882^f-44 ^Spoint^STOPLEFT ^SrelativePoint^SBOTTOMLEFT ^t^SScale^F7096196506058760 ^f-51^SIcons ^T^N1^T ^SType^Smeta ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S强化圣印 ^t^N2^T ^SType^STALENTLEARNED ^SName^S圣洁怒火 ^t^Sn^N2 ^t^SIcons^T ^N1^STMW:group:1KTncID05OY2 ^t^SEnabled^B ^t^t^SColumns^N1 ^SGUID^STMW:group:1KTnfCn8lsRi ^t^N9^T ^SPoint^T ^Sy^F-5888306083209721 ^f-46^Sx ^F6570553973654509^f-52 ^t^SScale^F7151109810421759 ^f-51^SIcons ^T^N1^T ^SType^Smeta ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S圣洁怒火 ^t^N2^T ^SType^STALENTLEARNED ^SName^S最终审判 ^t^Sn^N2 ^t^SIcons^T ^N1^STMW:group:1KLPk=Y2d_DL ^t^SEnabled^B ^t^t^SColumns^N1 ^SGUID^STMW:group:1KTnfvE79xAI ^t^N10^T ^SPoint^T ^Sy^F-5260288979245789 ^f-46^Sx ^F-4696466388982455^f-45 ^Spoint^STOPRIGHT ^SrelativePoint^STOPRIGHT ^t^SScale^F7659880362016772 ^f-52^SRows ^N8^SIcons ^T^N1^T ^SShowTimer^B ^SType^Sconditionicon ^SName^S157048 ^SShowTimerTextnoOCC^B ^SShowTimerText^B ^SConditions^T ^N1^T ^SType^SSPELLCD ^SName^S114157 ^t^N2^T ^SType^STALENTLEARNED ^SName^S处决宣判 ^t^Sn^N2 ^t^SCustomTex^S114157 ^SFakeHidden^B ^SEnabled^B ^t^N2^T ^SShowTimer^B ^SType^Sconditionicon ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SName^S157048 ^SConditions^T ^N1^T ^SType^SSPELLCD ^SName^S114158 ^t^N2^T ^SType^STALENTLEARNED ^SName^S圣光之锤 ^t^Sn^N2 ^t^SCustomTex^S114158 ^SFakeHidden^B ^SEnabled^B ^t^N3^T ^SShowTimer^B ^SType^Sconditionicon ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SName^S157048 ^SConditions^T ^N1^T ^SType^SSPELLCD ^SName^S114158 ^t^N2^T ^SType^STALENTLEARNED ^SName^S神圣棱镜 ^t^Sn^N2 ^t^SCustomTex^S114165 ^SFakeHidden^B ^SEnabled^B ^t^N4^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SHOLY_POWER ^SOperator^S>= ^SLevel^N3 ^t^N2^T ^SType^SHEALTH ^SOperator^S<= ^SUnit^Starget ^SLevel^N35 ^t^N3^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S31884 ^t^N4^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S90174 ^t^Sn^N4 ^t^SCustomTex^S157048 ^SEnabled^B ^SFakeHidden^B ^t^N5^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SHOLY_POWER ^SOperator^S>= ^SLevel^N3 ^t^N2^T ^SType^SHEALTH ^SOperator^S<= ^SUnit^Starget ^SLevel^N35 ^t^N3^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S31884 ^t^N4^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S157048 ^t^N5^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S144595 ^t^Sn^N5 ^t^SCustomTex^S53385 ^SEnabled^B ^SFakeHidden^B ^t^N6^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SHEALTH ^SOperator^S<= ^SUnit^Starget ^SLevel^N35 ^t^N2^T ^SType^SHOLY_POWER ^SOperator^S<= ^SLevel^N2 ^t^N3^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S31884 ^t^N4^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S炽热蔑视 ^t^N5^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N1 ^SName^S879 ^t^Sn^N5 ^t^SCustomTex^S879 ^SEnabled^B ^SFakeHidden^B ^t^N7^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SHOLY_POWER ^SLevel^N5 ^t^N2^T ^SType^SHEALTH ^SOperator^S<= ^SUnit^Starget ^SLevel^N35 ^t^N3^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S31884 ^t^Sn^N3 ^t^SCustomTex^S157048 ^SEnabled^B ^SFakeHidden^B ^t^N8^T ^SType^Sconditionicon ^SGUID^STMW:icon:1KLOpWnMaztI ^SConditions^T ^N1^T ^SType^SHEALTH ^SOperator^S<= ^SUnit^Starget ^SLevel^N35 ^t^N2^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N1 ^SName^S158392 ^t^N3^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S31884 ^t^N4^T ^SType^SREACTIVE ^SName^S158392 ^t^Sn^N4 ^t^SCustomTex^S158392 ^SEnabled^B ^SFakeHidden^B ^t^N9^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SHOLY_POWER ^SLevel^N4 ^t^N2^T ^SType^SHEALTH ^SOperator^S<= ^SUnit^Starget ^SLevel^N35 ^t^N3^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S31884 ^t^Sn^N3 ^t^SCustomTex^S157048 ^SEnabled^B ^SFakeHidden^B ^t^N10^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SHEALTH ^SOperator^S<= ^SUnit^Starget ^SLevel^N35 ^t^N2^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S31884 ^t^N3^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S157048 ^t^N4^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S144595 ^t^Sn^N4 ^t^SCustomTex^S53385 ^SEnabled^B ^SFakeHidden^B ^t^N11^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SHEALTH ^SOperator^S<= ^SUnit^Starget ^SLevel^N35 ^t^N2^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S31884 ^t^N3^T ^SType^SHOLY_POWER ^SOperator^S>= ^SLevel^N3 ^t^Sn^N3 ^t^SCustomTex^S157048 ^SEnabled^B ^SFakeHidden^B ^t^N12^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SHEALTH ^SOperator^S<= ^SUnit^Starget ^SLevel^N35 ^t^N2^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S31884 ^t^N3^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S90174 ^t^Sn^N3 ^t^SCustomTex^S157048 ^SEnabled^B ^SFakeHidden^B ^t^N13^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SHEALTH ^SOperator^S<= ^SUnit^Starget ^SLevel^N35 ^t^N2^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N1 ^SName^S十字军打击 ^t^N3^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S31884 ^t^Sn^N3 ^t^SCustomTex^S35395 ^SEnabled^B ^SFakeHidden^B ^t^N14^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SHEALTH ^SOperator^S<= ^SUnit^Starget ^SLevel^N35 ^t^N2^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N1 ^SName^S审判 ^t^N3^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S31884 ^t^Sn^N3 ^t^SCustomTex^S20271 ^SEnabled^B ^SFakeHidden^B ^t^N15^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SHEALTH ^SOperator^S<= ^SUnit^Starget ^SLevel^N35 ^t^N2^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N1 ^SName^S驱邪术 ^t^N3^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S31884 ^t^Sn^N3 ^t^SCustomTex^S879 ^SEnabled^B ^SFakeHidden^B ^t^N16^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SHOLY_POWER ^SOperator^S>= ^SLevel^N3 ^t^N2^T ^SType^SHEALTH ^SOperator^S<= ^SUnit^Starget ^SLevel^N35 ^t^N3^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S90174 ^t^Sn^N3 ^t^SCustomTex^S157048 ^SEnabled^B ^SFakeHidden^B ^t^N17^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SHOLY_POWER ^SOperator^S>= ^SLevel^N3 ^t^N2^T ^SType^SHEALTH ^SOperator^S<= ^SUnit^Starget ^SLevel^N35 ^t^N3^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S157048 ^t^N4^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S144595 ^t^Sn^N4 ^t^SCustomTex^S53385 ^SEnabled^B ^SFakeHidden^B ^t^N18^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SHEALTH ^SOperator^S<= ^SUnit^Starget ^SLevel^N35 ^t^N2^T ^SType^SHOLY_POWER ^SOperator^S<= ^SLevel^N2 ^t^N3^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S炽热蔑视 ^t^N4^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N1 ^SName^S879 ^t^Sn^N4 ^t^SCustomTex^S879 ^SEnabled^B ^SFakeHidden^B ^t^N19^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SHOLY_POWER ^SLevel^N5 ^t^N2^T ^SType^SHEALTH ^SOperator^S<= ^SUnit^Starget ^SLevel^N35 ^t^N3^T ^SName^S90174 ^t^Sn^N2 ^t^SCustomTex^S157048 ^SEnabled^B ^SFakeHidden^B ^t^N20^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SHEALTH ^SOperator^S<= ^SUnit^Starget ^SLevel^N35 ^t^N2^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N1 ^SName^S158392 ^t^N3^T ^SType^SREACTIVE ^SName^S158392 ^t^N4^T ^SType^SREACTIVE ^SName^S158392 ^t^Sn^N4 ^t^SCustomTex^S158392 ^SEnabled^B ^SFakeHidden^B ^t^N21^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SHEALTH ^SOperator^S<= ^SUnit^Starget ^SLevel^N35 ^t^N2^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N1 ^SName^S十字军打击 ^t^Sn^N2 ^t^SCustomTex^S35395 ^SEnabled^B ^SFakeHidden^B ^t^N22^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SHEALTH ^SOperator^S<= ^SUnit^Starget ^SLevel^N35 ^t^N2^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N1 ^SName^S审判 ^t^Sn^N2 ^t^SCustomTex^S20271 ^SEnabled^B ^SFakeHidden^B ^t^N23^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SHEALTH ^SOperator^S<= ^SUnit^Starget ^SLevel^N35 ^t^N2^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S157048 ^t^N3^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S144595 ^t^Sn^N3 ^t^SCustomTex^S53385 ^SEnabled^B ^SFakeHidden^B ^t^N24^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SHEALTH ^SOperator^S<= ^SUnit^Starget ^SLevel^N35 ^t^N2^T ^SType^SHOLY_POWER ^SOperator^S>= ^SLevel^N3 ^t^Sn^N2 ^t^SCustomTex^S157048 ^SEnabled^B ^SFakeHidden^B ^t^N25^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SHEALTH ^SOperator^S<= ^SUnit^Starget ^SLevel^N35 ^t^N2^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N1 ^SName^S驱邪术 ^t^Sn^N2 ^t^SCustomTex^S879 ^SEnabled^B ^SFakeHidden^B ^t^N26^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SHOLY_POWER ^SOperator^S>= ^SLevel^N3 ^t^N2^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S31884 ^t^N3^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S90174 ^t^Sn^N3 ^t^SCustomTex^S157048 ^SEnabled^B ^SFakeHidden^B ^t^N27^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SHOLY_POWER ^SOperator^S>= ^SLevel^N3 ^t^N2^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S31884 ^t^N3^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S157048 ^t^N4^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S144595 ^t^Sn^N4 ^t^SCustomTex^S53385 ^SEnabled^B ^SFakeHidden^B ^t^N28^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SHOLY_POWER ^SOperator^S<= ^SLevel^N2 ^t^N2^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S31884 ^t^N3^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S炽热蔑视 ^t^N4^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N1 ^SName^S879 ^t^Sn^N4 ^t^SCustomTex^S879 ^SEnabled^B ^SFakeHidden^B ^t^N29^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SHOLY_POWER ^SLevel^N5 ^t^N2^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S31884 ^t^N3^T ^SName^S90174 ^t^Sn^N2 ^t^SCustomTex^S157048 ^SEnabled^B ^SFakeHidden^B ^t^N30^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N1 ^SName^S158392 ^t^N2^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S31884 ^t^N3^T ^SType^SREACTIVE ^SName^S158392 ^t^Sn^N3 ^t^SCustomTex^S158392 ^SEnabled^B ^SFakeHidden^B ^t^N31^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SHOLY_POWER ^SLevel^N4 ^t^N2^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S31884 ^t^N3^T ^SName^S90174 ^t^Sn^N2 ^t^SCustomTex^S157048 ^SEnabled^B ^SFakeHidden^B ^t^N32^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S31884 ^t^N2^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S157048 ^t^N3^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S144595 ^t^Sn^N3 ^t^SCustomTex^S53385 ^SEnabled^B ^SFakeHidden^B ^t^N33^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S31884 ^t^N2^T ^SType^SHOLY_POWER ^SOperator^S>= ^SLevel^N3 ^t^Sn^N2 ^t^SCustomTex^S157048 ^SEnabled^B ^SFakeHidden^B ^t^N34^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S31884 ^t^N2^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S90174 ^t^Sn^N2 ^t^SCustomTex^S157048 ^SEnabled^B ^SFakeHidden^B ^t^N35^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N1 ^SName^S审判 ^t^N2^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S31884 ^t^Sn^N2 ^t^SCustomTex^S20271 ^SEnabled^B ^SFakeHidden^B ^t^N36^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N1 ^SName^S驱邪术 ^t^N2^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S31884 ^t^Sn^N2 ^t^SCustomTex^S879 ^SEnabled^B ^SFakeHidden^B ^t^N37^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S<= ^SLevel^N2.4 ^SName^S165442 ^t^N2^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N1 ^SName^S158392 ^t^N3^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S165442 ^t^N4^T ^SType^SREACTIVE ^SName^S158392 ^t^Sn^N4 ^t^SCustomTex^S158392 ^SEnabled^B ^SFakeHidden^B ^t^N38^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S90174 ^t^N2^T ^SType^SHOLY_POWER ^SLevel^N5 ^t^Sn^N2 ^t^SCustomTex^S157048 ^SEnabled^B ^SFakeHidden^B ^t^N39^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S165442 ^t^N2^T ^SType^SHOLY_POWER ^SLevel^N5 ^t^Sn^N2 ^t^SCustomTex^S157048 ^SEnabled^B ^SFakeHidden^B ^t^N40^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S157048 ^t^N2^T ^SType^SHOLY_POWER ^SLevel^N5 ^t^N3^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S144595 ^t^Sn^N3 ^t^SCustomTex^S53385 ^SEnabled^B ^SFakeHidden^B ^t^N41^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SHOLY_POWER ^SLevel^N5 ^t^Sn^N1 ^t^SCustomTex^S157048 ^SEnabled^B ^SFakeHidden^B ^t^N42^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S90174 ^t^N2^T ^SType^SHOLY_POWER ^SLevel^N4 ^t^N3^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S166831 ^t^Sn^N3 ^t^SCustomTex^S157048 ^SEnabled^B ^SFakeHidden^B ^t^N43^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S165442 ^t^N2^T ^SType^SHOLY_POWER ^SLevel^N4 ^t^N3^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S166831 ^t^Sn^N3 ^t^SCustomTex^S157048 ^SEnabled^B ^SFakeHidden^B ^t^N44^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SHOLY_POWER ^SOperator^S<= ^SLevel^N2 ^t^N2^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S炽热蔑视 ^t^N3^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S十字军之怒 ^t^N4^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N1 ^SName^S879 ^t^Sn^N4 ^t^SCustomTex^S879 ^SEnabled^B ^SFakeHidden^B ^t^N45^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S165442 ^t^N2^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N1 ^SName^S158392 ^t^N3^T ^SType^SHOLY_POWER ^SLevel^N4 ^t^N4^T ^SType^SREACTIVE ^SName^S158392 ^t^Sn^N4 ^t^SCustomTex^S158392 ^SEnabled^B ^SFakeHidden^B ^t^N46^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SHOLY_POWER ^SLevel^N3 ^t^N2^T ^SType^SBUFFDUR ^SOperator^S<= ^SLevel^N3 ^SName^S炽热蔑视 ^t^N3^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N1 ^SName^S879 ^t^N4^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S炽热蔑视 ^t^Sn^N4 ^t^SCustomTex^S879 ^SEnabled^B ^SFakeHidden^B ^t^N47^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SHOLY_POWER ^SOperator^S<= ^SLevel^N2 ^t^N2^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S炽热蔑视 ^t^N3^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N1 ^SName^S879 ^t^Sn^N3 ^t^SCustomTex^S879 ^SEnabled^B ^SFakeHidden^B ^t^N48^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N1 ^SName^S十字军打击 ^t^Sn^N1 ^t^SCustomTex^S35395 ^SEnabled^B ^SFakeHidden^B ^t^N49^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S157048 ^t^N2^T ^SType^SHOLY_POWER ^SLevel^N4 ^t^N3^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S144595 ^t^Sn^N3 ^t^SCustomTex^S53385 ^SEnabled^B ^SFakeHidden^B ^t^N50^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S165442 ^t^N2^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N1 ^SName^S158392 ^t^N3^T ^SType^SREACTIVE ^SName^S158392 ^t^Sn^N3 ^t^SCustomTex^S158392 ^SEnabled^B ^SFakeHidden^B ^t^N51^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SHOLY_POWER ^SOperator^S<= ^SLevel^N3 ^t^N2^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S炽热蔑视 ^t^N3^T ^SType^SSPELLCD ^SOperator^S> ^SName^S879 ^t^N4^T ^SType^SSPELLCD ^SOperator^S> ^SLevel^N2.2 ^SName^S审判 ^t^Sn^N4 ^t^SCustomTex^S879 ^SEnabled^B ^SFakeHidden^B ^t^N52^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S165442 ^t^N2^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N1 ^SName^S158392 ^t^N3^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S炽热蔑视 ^t^N4^T ^SType^SSPELLCD ^SOperator^S> ^SLevel^N6 ^SName^S879 ^t^N5^T ^SType^SREACTIVE ^SName^S158392 ^t^Sn^N5 ^t^SCustomTex^S158392 ^SEnabled^B ^SFakeHidden^B ^t^N53^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N1 ^SName^S审判 ^t^Sn^N1 ^t^SCustomTex^S20271 ^SEnabled^B ^SFakeHidden^B ^t^N54^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S157048 ^t^N2^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S144595 ^t^Sn^N2 ^t^SCustomTex^S53385 ^SEnabled^B ^SFakeHidden^B ^t^N55^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SHOLY_POWER ^SOperator^S>= ^SLevel^N3 ^t^Sn^N1 ^t^SCustomTex^S157048 ^SEnabled^B ^SFakeHidden^B ^t^N56^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S165442 ^t^N2^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N1 ^SName^S158392 ^t^N3^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S炽热蔑视 ^t^N4^T ^SType^SSPELLCD ^SOperator^S< ^SLevel^N6 ^SName^S879 ^t^N5^T ^SType^SSPELLCD ^SOperator^S> ^SLevel^N3 ^SName^S879 ^t^N6^T ^SType^SREACTIVE ^SName^S158392 ^t^Sn^N6 ^t^SCustomTex^S158392 ^SEnabled^B ^SFakeHidden^B ^t^N57^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SSPELLCD ^SName^S879 ^t^Sn^N1 ^t^SCustomTex^S879 ^SEnabled^B ^SFakeHidden^B ^t^t^SColumns^N8 ^SGUID^STMW:group:1KTnguDMsNBo ^t^t^SVersion^N72208 ^t^N72208^S~`~" ^Sprofile^S又变矮的兔子~`-~`金色平原 ^^


9. 具体设置
首先需要一个TMW的插件,7.0.0以下无法使用,目前版本为7.2.2

输入/TMW,右击任意一个空格\
打开设置页面\,将上面的字符串黏贴。
点击导入/导出——导入来自字符串——配置文件:又变矮的兔子-金色平原——复制配置文件:覆盖(你的角色名)——确定


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