两分钟演示视频,真的很简洁哦。以前一直以为魔兽元素萨满手法很脑残,玩过才发现,并没有想象中的简单
解释一下优先级
1 有强化闪电连buff且地震术cd完毕的地震术(单体不会显示,如果这个亮了肯定是在aoe)
2怒火释放cd完毕
3烈焰震击(持续时间小于3秒高亮边框显示,注意下面还有一个9秒的,这样是为了最高效利用熔岩等cd)
4熔岩爆裂(当触发瞬发时显示)
5大地震击(当闪电之盾大于等于15时显示)
6熔岩爆裂cd完毕
7烈焰震击(当持续时间小于9秒时显示)
8灼热图腾(持续时间小于9秒时显示,且如果激活火大爷这个是不会显示的,防止顶掉火大爷)
9闪电箭
效果图
^1^T^SNumGroups^N2 ^SGroups^T ^N1^T ^SGUID^STMW:group:1KyrhbSLCoNJ ^SPoint^T ^Sy^N-23.213866704502 ^Sx^F8280950349758482 ^f-45^Spoint ^SLEFT^SrelativePoint ^SLEFT^t ^SScale^F6525022227136491 ^f-52^SRows ^N10^SOnlyInCombat ^B^SIcons ^T^N1^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1LdI81Dzvg17 ^N2^STMW:icon:1Ld7SXWFVzOa ^N3^STMW:icon:1LdaIg2NuCAN ^N4^STMW:icon:1LdHQELEs1pK ^N5^STMW:icon:1LdHQMW=9DuQ ^N6^STMW:icon:1LdHQH9zl4qY ^N7^STMW:icon:1LdHQ9wfs_j7 ^N8^STMW:icon:1LdZ2sMNdhA= ^N9^STMW:icon:1Ld7SXZpJ5dQ ^t^SEnabled^B ^SFakeHidden^B ^t^N5^T ^SShowTimer^B ^SType^Scooldown ^SName^S地震术 ^SClockGCD^B ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S强化闪电链 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SGUID^STMW:icon:1LdI81Dzvg17 ^SFakeHidden^B ^SEnabled^B ^t^N9^T ^SShowTimer^B ^SType^Scooldown ^SName^S火焰释放 ^SClockGCD^B ^SGUID^STMW:icon:1Ld7SXWFVzOa ^SEnabled^B ^SFakeHidden^B ^t^N13^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Sbuff ^SConditions^T ^N1^T ^SType^SDEBUFFDUR ^SOperator^S< ^SUnit^Starget ^SLevel^N3.1 ^SName^S烈焰震击 ^t^N2^T ^SType^SSPELLCD ^SName^S烈焰震击 ^t^Sn^N2 ^t^SName^S烈焰震击 ^SShowTimerText^B ^SEvents^T ^N1^T ^SType^SAnimations ^Sb_anim^F6781891203569693 ^f-57^Sg_anim ^F8759942804610855^f-55 ^Sa_anim^N1 ^SAnimation^SICONBORDER ^SEvent^SOnShow ^SInfinite^B ^SThickness^N2.5 ^t^Sn^N1 ^t^SShowWhen^N3 ^SEnabled^B ^SGUID^STMW:icon:1LdaIg2NuCAN ^SFakeHidden^B ^t^N17^T ^SShowTimer^B ^SType^Scooldown ^SName^S熔岩爆裂 ^SClockGCD^B ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S熔岩奔腾 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SGUID^STMW:icon:1LdHQELEs1pK ^SFakeHidden^B ^SEnabled^B ^t^N21^T ^SShowTimer^B ^SType^Scooldown ^SName^S大地震击 ^SClockGCD^B ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SOperator^S>= ^SLevel^N15 ^SName^S闪电之盾 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SGUID^STMW:icon:1LdHQMW=9DuQ ^SFakeHidden^B ^SEnabled^B ^t^N25^T ^SShowTimer^B ^SType^Scooldown ^SName^S熔岩爆裂 ^SClockGCD^B ^SGUID^STMW:icon:1LdHQH9zl4qY ^SEnabled^B ^SFakeHidden^B ^t^N29^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Sbuff ^SName^S烈焰震击 ^SShowTimerText^B ^SShowWhen^N3 ^SEnabled^B ^SGUID^STMW:icon:1LdHQ9wfs_j7 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SDEBUFFDUR ^SOperator^S< ^SUnit^Starget ^SLevel^N9 ^SName^S烈焰震击 ^t^N2^T ^SType^SSPELLCD ^SName^S烈焰震击 ^t^Sn^N2 ^t^t^N33^T ^SShowTimer^B ^SType^Stotem ^SName^S灼热图腾 ^SConditions^T ^N1^T ^SType^STOTEM1 ^SOperator^S< ^SLevel^N9 ^SName^S灼热图腾 ^t^N2^T ^SType^STOTEM1 ^SName^S火元素图腾 ^t^Sn^N2 ^t^SShowWhen^N3 ^SGUID^STMW:icon:1LdZ2sMNdhA= ^SEnabled^B ^SFakeHidden^B ^t^N37^T ^SShowTimer^B ^SType^Scooldown ^SName^S闪电箭 ^SClockGCD^B ^SGUID^STMW:icon:1Ld7SXZpJ5dQ ^SEnabled^B ^SFakeHidden^B ^t^t^SSettingsPerView^T ^Sicon^T ^SSpacingX^N2 ^SSpacingY^N2 ^t^t^t^N2^T ^SPoint^T ^Sy^F8522395417372518 ^f-47^Sx ^F-5003911016499868^f-46 ^t^SScale^N1.800013422966 ^SIcons^T ^N1^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1LdI81Dzvg17 ^N2^STMW:icon:1Ld7SXWFVzOa ^N3^STMW:icon:1LdaIg2NuCAN ^N4^STMW:icon:1LdHQELEs1pK ^N5^STMW:icon:1LdHQMW=9DuQ ^N6^STMW:icon:1LdHQH9zl4qY ^N7^STMW:icon:1LdHQ9wfs_j7 ^N8^STMW:icon:1LdZ2sMNdhA= ^N9^STMW:icon:1Ld7SXZpJ5dQ ^t^SEnabled^B ^t^t^SColumns^N1 ^SGUID^STMW:group:1LdIP7Bh0AV1 ^t^t^SVersion^N73401 ^t^N73401^S~`~" ^Sprofile^S偶确是牛嘻嘻~`-~`塞拉摩 ^^