本人急速11%(更高的急速也支持),天赋点黑鸦,如果点的是乱射至少需要再提高3%急速提示才能准确。起手爆发第一个循环(百发百中+英勇)我的手法是2瞄准+1奥射+2瞄准。
字符串的作用是在打出易伤以后1秒以内根据当前易伤剩余时间、急速属性、集中值回复速度还有瞄准施放时间判断此次易伤剩余时间内可以最多打出多少发瞄准,风之爆裂和标记是不会提示使用的。
在有了4T20以后,基本上就不打低档循环了,所以在打完一次循环以后不能马上使用标记射击或风之爆裂,应该在集中值攒到55以上(10%急速+)时才开始循环。平稳阶段风之爆裂之后请习惯连一发奥射。触发荷枪实弹以后只能自己判断,一般情况下荷枪实弹触发以后只要能打在易伤里应该第一时间打出去。
建议不要删掉非4T20的字符串,可自行在条件里面增加一个套装已装备 的条件让两个提示分别在穿不同装备的时候显示(比如灵巧aoe场合我穿的是鞋子+腰带+2T19+2T20,用的还是旧的提示):
晚上好好打了把木桩,923完全照提示打稳定在110万+(圣物3个都是加强标记射击的...,注意截图时身上有叛徒的誓言buff,实际爆击只有35%左右):
找了个pt团1号,在4T20之前最高只打过113万:
请注意:受代码长度限制以及前一个技能的公共CD影响,提示并不能做到完全准确,特别是在高急速的情况下(有百发百中、英勇的时候),比如有时候可以打出3奥2瞄,还是只会提示2奥2瞄,因为代码长度限制我并没有加进去可以打3奥2瞄这个提示
^1^T^SGUID^STMW:group:1PNUSwgd91c6 ^SScale^F5742096396845050 ^f-51^STextureName ^SEmpty^SPoint ^T^Sy^F5877872944770603 ^f-47^Sx ^F-8720173634856688^f-47 ^t^SColumns^N1 ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SDurationMin^N6 ^SType^Sbuff ^SConditions^T ^N1^T ^SType^SDEBUFFDUR ^SChecked^B ^SOperator^S>= ^SUnit^Starget ^SLevel^N6 ^SName^S187131 ^t^Sn^N1 ^t^SName^S187131 ^SGUID^STMW:icon:1PNUiMbMYAF6 ^SManaCheck^B ^SSettingsPerView^T ^Sbarv^T ^STexts^T ^N1^S[(Duration~`/~`(2~`/~`(1~`+~`Haste~`*~`0.01))):Round(1)]~J ^N2^S ^t^t^Sbar^T ^STexts^T ^N1^S[if~`Duration~`>~`2~`/~`(1~`+~`Haste~`*~`0.01)~`+~`2~`/~`(1~`+~`Haste~`*~`0.01)~`*~`0.92~`*~`2~`then~J ~`~`~`~`if~`(Duration~`-~`2~`/~`(1~`+~`Haste~`*~`0.01)~`*~`0.92)~`*~`PowerRegen~`+~`MP(unit="player")~`>=~`188~`then~J ~`~`~`~`~`~`~`~`if~`Duration~`-~`(2~`/~`(1~`+~`Haste~`*~`0.01))~`-~`(2~`/~`(1~`+~`Haste~`*~`0.01))~`*~`3~`>~`(1.5~`/~`(1~`+~`Haste~`*~`0.01))~`then~J ~`~`~`~`~`~`~`~`~`~`~`~`"2\231\158\1321\229\165\1652\231\158\132"~J ~`~`~`~`~`~`~`~`else~J ~`~`~`~`~`~`~`~`~`~`~`~`"4\231\158\132"~J ~`~`~`~`~`~`~`~`end~J ~`~`~`~`elseif~`(Duration~`-~`2~`/~`(1~`+~`Haste~`*~`0.01)~`*~`0.92)~`*~`PowerRegen~`+~`MP(unit="player")~`>=~`142~`then~J ~`~`~`~`~`~`~`~`if~`Duration~`-~`(2~`/~`(1~`+~`Haste~`*~`0.01))~`-~`(2~`/~`(1~`+~`Haste~`*~`0.01))~`*~`0.92~`*~`2~`>=~`(1.5~`/~`(1~`+~`Haste~`*~`0.01))~`then~J ~`~`~`~`~`~`~`~`~`~`~`~`"1\229\165\1653\231\158\132"~J ~`~`~`~`~`~`~`~`else~J ~`~`~`~`~`~`~`~`~`~`~`~`"3\231\158\132"~J ~`~`~`~`~`~`~`~`end~J ~`~`~`~`elseif~`(Duration~`-~`2~`/~`(1~`+~`Haste~`*~`0.01)~`*~`0.92)~`*~`PowerRegen~`+~`MP(unit="player")~`>=~`96~`then~J ~`~`~`~`~`~`~`~`if~`Duration~`-~`(2~`/~`(1~`+~`Haste~`*~`0.01))~`-~`(2~`/~`(1~`+~`Haste~`*~`0.01))~`*~`0.92~`>~`(1.5~`/~`(1~`+~`Haste~`*~`0.01))~`*~`2~`+~`0.5~`then~J ~`~`~`~`~`~`~`~`~`~`~`~`"2\229\165\1652\231\158\132"~J ~`~`~`~`~`~`~`~`elseif~`Duration~`-~`(2~`/~`(1~`+~`Haste~`*~`0.01))~`-~`(2~`/~`(1~`+~`Haste~`*~`0.01))~`*~`0.92~`>~`(1.5~`/~`(1~`+~`Haste~`*~`0.01))~`then~J ~`~`~`~`~`~`~`~`~`~`~`~`"1\229\165\1652\231\158\132"~J ~`~`~`~`~`~`~`~`else~J ~`~`~`~`~`~`~`~`~`~`~`~`"2\231\158\132"~J ~`~`~`~`~`~`~`~`end~J ~`~`~`~`else~J ~`~`~`~`~`~`~`~`"2\229\165\1651\231\158\132"~J ~`~`~`~`end~J elseif~`Duration~`>~`2~`/~`(1~`+~`Haste~`*~`0.01)~`+~`2~`/~`(1~`+~`Haste~`*~`0.01)~`*~`0.92~`then~J ~`~`~`~`if~`(Duration~`-~`2~`/~`(1~`+~`Haste~`*~`0.01)~`*~`0.92)~`*~`PowerRegen~`+~`MP(unit="player")~`>=~`96~`then~J ~`~`~`~`~`~`~`~`if~`Duration~`-~`(2~`/~`(1~`+~`Haste~`*~`0.01))~`-~`(2~`/~`(1~`+~`Haste~`*~`0.01))~`*~`0.92~`-~`(1.5~`/~`(1~`+~`Haste~`*~`0.01))~`>~`0~`then~J ~`~`~`~`~`~`~`~`~`~`~`~`"1\229\165\1652\231\158\132"~J ~`~`~`~`~`~`~`~`else~J ~`~`~`~`~`~`~`~`~`~`~`~`"2\231\158\132"~J ~`~`~`~`~`~`~`~`end~J ~`~`~`~`else~J ~`~`~`~`~`~`~`~`"1\229\165\1651\231\158\132"~J ~`~`~`~`end~J elseif~`Duration~`/~`(2~`/~`(1~`+~`Haste~`*~`0.01))~`>~`1~`then~J ~`~`~`~`if~`MP(unit="player")~`>=~`50~`then~J ~`~`~`~`~`~`~`~`"1\231\158\132"~J ~`~`~`~`end~J end] ^N2^S ^t^t^t^SCustomTex^Snone ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SOnlyMine^B ^SEnabled^B ^SDurationMax^N7 ^t^N2^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SDurationMin^N6 ^SType^Sbuff ^SConditions^T ^N1^T ^SType^SMELEEHASTE ^SOperator^S>= ^SLevel^N30 ^t^Sn^N1 ^t^SName^S187131 ^SGUID^STMW:icon:1PNVB9E5nZGC ^SManaCheck^B ^SSettingsPerView^T ^Sbarv^T ^STexts^T ^N1^S[(Duration~`/~`(2~`/~`(1~`+~`Haste~`*~`0.01))):Round(1)]~J ^N2^S ^t^t^Sbar^T ^STexts^T ^N1^S[if~`Duration~`>~`2~`/~`(1~`+~`Haste~`*~`0.01)~`+~`2~`/~`(1~`+~`Haste~`*~`0.01)~`*~`0.92~`*~`3~`then~J ~`~`~`~`if~`(Duration~`-~`2~`/~`(1~`+~`Haste~`*~`0.01)~`*~`0.92)~`*~`PowerRegen~`+~`MP(unit="player")~`>=~`188~`then~J ~`~`~`~`~`~`~`~`if~`Duration~`-~`(2~`/~`(1~`+~`Haste~`*~`0.01))~`-~`(2~`/~`(1~`+~`Haste~`*~`0.01))~`*~`3~`>~`(1.5~`/~`(1~`+~`Haste~`*~`0.01))~`then~J ~`~`~`~`~`~`~`~`~`~`~`~`"2\231\158\1321\229\165\1652\231\158\132"~J ~`~`~`~`~`~`~`~`else~J ~`~`~`~`~`~`~`~`~`~`~`~`"4\231\158\132"~J ~`~`~`~`~`~`~`~`end~J ~`~`~`~`elseif~`(Duration~`-~`2~`/~`(1~`+~`Haste~`*~`0.01)~`*~`0.92)~`*~`PowerRegen~`+~`MP(unit="player")~`>=~`142~`then~J ~`~`~`~`~`~`~`~`if~`Duration~`-~`(2~`/~`(1~`+~`Haste~`*~`0.01))~`-~`(2~`/~`(1~`+~`Haste~`*~`0.01))~`*~`2~`>~`(1.5~`/~`(1~`+~`Haste~`*~`0.01))~`*~`2~`then~J ~`~`~`~`~`~`~`~`~`~`~`~`"2\229\165\1653\231\158\132"~J ~`~`~`~`~`~`~`~`else~J ~`~`~`~`~`~`~`~`~`~`~`~`"1\229\165\1653\231\158\132"~J ~`~`~`~`~`~`~`~`end~J ~`~`~`~`elseif~`(Duration~`-~`(2~`/~`(1~`+~`Haste~`*~`0.01)))~`*~`PowerRegen~`+~`MP(unit="player")~`+~`8~`>=~`96~`then~J ~`~`~`~`~`~`~`~`"2\229\165\1652\231\158\132"~J ~`~`~`~`else~J ~`~`~`~`~`~`~`~`"2\229\165\1651\231\158\132"~J ~`~`~`~`end~J end] ^N2^S ^t^t^t^SCustomTex^Snone ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SOnlyMine^B ^SEnabled^B ^SDurationMax^N7 ^t^N3^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N4^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SDurationMin^N6 ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SFOCUS_ABS ^SOperator^S>= ^SLevel^N55 ^t^Sn^N1 ^t^SName^S185901 ^SGUID^STMW:icon:1PNUSwgR=DR2 ^SConditionDurEnabled^B ^SConditionDur^N180 ^SSettingsPerView^T ^Sbarv^T ^STexts^T ^N1^S[(Duration~`/~`(2~`/~`(1~`+~`Haste~`*~`0.01))):Round(1)]~J ^N2^S ^t^t^Sbar^T ^STexts^T ^N1^S标奥瞄瞄瞄 ^N2^S ^t^t^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SOnlyMine^B ^SDurationMax^N7 ^t^N5^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^t^SName^S4T20灵巧单体 ^SSettingsPerView^T ^Sbar^T ^SSizeX^F6161884352872450 ^f-46^t ^t^SView^Sbar ^t^N84001^S~`~| ^Sgroup^N10 ^^


请注意:下面的全套tmw注意修改条件里的“套装已装备”,否则无法正常提示
全套tmw(包含射击猎目前必要的所有buff、debuff监控) ...
^1^T^SVersion^N84002 ^SNumGroups^N9 ^SGroups^T ^N1^T ^SPoint^T ^Sy^F-6959338102398114 ^f-48^Sx ^F-6922613716565422^f-47 ^t^SScale^N1.2 ^SRows^N2 ^SGUID^STMW:group:1KSoASLsCFUB ^SColumns^N5 ^SIcons^T ^N1^T ^SShowTimer^B ^SUnit^Spet ^SType^Sbuff ^SShowTimerText^B ^SName^S凶猛狂暴 ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N2^T ^SShowTimer^B ^SUnit^Spet ^SType^Sbuff ^SShowTimerText^B ^SName^S野兽顺劈 ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N3^T ^SShowTimer^B ^SBuffOrDebuff^SEITHER ^SOnlyMine^B ^SType^Sbuff ^SName^S猫鼬之力;~`造物者之赐;~`恶魔活力 ^SShowTimerText^B ^SEnabled^B ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N4^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N5^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N6^T ^SShowTimer^B ^SBuffOrDebuff^SEITHER ^SUnit^Splayer;~`target ^SOnlyMine^B ^SType^Sbuff ^SName^S狂野怒火;~`百发百中;~`裂痕 ^SShowTimerText^B ^SEnabled^B ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N7^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SName^S野性守护;~`正中靶心;~`雄鹰守护 ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N8^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SName^S哨兵的视野;~`回转稳定 ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N9^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SName^S229206;~`致命优雅药水;~`230039 ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N10^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SName^S增速;~`叛徒的誓言 ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^t^SName^S增益监控 ^SSettingsPerView^T ^Sicon^T ^SSpacingX^N6 ^SSpacingY^N5 ^t^t^t^N2^T ^SView^Sbar ^SScale^F5742096396845050 ^f-51^STextureName ^SEmpty^SPoint ^T^Sy^F5933037504720426 ^f-47^Sx ^F-4543501248320376^f-46 ^t^SGUID^STMW:group:1PMuhmalkO5s ^SColumns^N1 ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SName^S187131 ^SManaCheck^B ^SConditions^T ^N1^T ^SType^SDEBUFFDUR ^SChecked^B ^SUnit^Starget ^SOperator^S>= ^SLevel^N6 ^SName^S187131 ^t^N2^T ^SType^STALENTLEARNED ^SName^S灵巧打击 ^t^N3^T ^SType^SBLIZZEQUIPSET ^SLevel^N1 ^SName^S灵巧单体 ^t^Sn^N3 ^t^SDurationMin^N6 ^SSettingsPerView^T ^Sbarv^T ^STexts^T ^N1^S[(Duration~`/~`(2~`/~`(1~`+~`Haste~`*~`0.01))):Round(1)]~J ^N2^S ^t^t^Sbar^T ^STexts^T ^N1^S[if~`Duration(gcd=true)~`/~`(2~`/~`(1~`+~`Haste~`*~`0.01))~`>=~`4~`then~J ~`~`~`~`if~`(Duration(gcd=true)~`-~`(2~`/~`(1~`+~`Haste~`*~`0.01)))~`*~`PowerRegen~`+~`MP(unit="player")~`>=~`200~`then~J ~`~`~`~`~`~`~`~`if~`Duration(gcd=true)~`-~`(2~`/~`(1~`+~`Haste~`*~`0.01))~`*~`4~`>~`(1.5~`/~`(1~`+~`Haste~`*~`0.01))~`then~J ~`~`~`~`~`~`~`~`~`~`~`~`"1\231\158\1321\229\165\1653\231\158\132"~J ~`~`~`~`~`~`~`~`else~J ~`~`~`~`~`~`~`~`~`~`~`~`"4\231\158\132"~J ~`~`~`~`~`~`~`~`end~J ~`~`~`~`elseif~`(Duration(gcd=true)~`-~`(2~`/~`(1~`+~`Haste~`*~`0.01)))~`*~`PowerRegen~`+~`MP(unit="player")~`>=~`150~`then~J ~`~`~`~`~`~`~`~`if~`Duration(gcd=true)~`-~`(2~`/~`(1~`+~`Haste~`*~`0.01))~`*~`3~`>~`(1.5~`/~`(1~`+~`Haste~`*~`0.01))~`then~J ~`~`~`~`~`~`~`~`~`~`~`~`"1\229\165\1653\231\158\132"~J ~`~`~`~`~`~`~`~`elseif~`(Duration(gcd=true)~`-~`(2~`/~`(1~`+~`Haste~`*~`0.01)))~`*~`PowerRegen~`+~`MP(unit="player")~`+~`24~`>=~`100~`then~J ~`~`~`~`~`~`~`~`~`~`~`~`"3\229\165\1652\231\158\132"~J ~`~`~`~`~`~`~`~`else~J ~`~`~`~`~`~`~`~`~`~`~`~`"2\229\165\1653\231\158\132"~J ~`~`~`~`~`~`~`~`end~J ~`~`~`~`elseif~`(Duration(gcd=true)~`-~`(2~`/~`(1~`+~`Haste~`*~`0.01)))~`*~`PowerRegen~`+~`MP(unit="player")~`+~`8~`>=~`100~`then~J ~`~`~`~`~`~`~`~`"2\229\165\1652\231\158\132"~J ~`~`~`~`else~J ~`~`~`~`~`~`~`~`"2\229\165\1651\231\158\132"~J ~`~`~`~`end~J elseif~`Duration(gcd=true)~`/~`(2~`/~`(1~`+~`Haste~`*~`0.01))~`>=~`3~`then~J ~`~`~`~`if~`(Duration(gcd=true)~`-~`(2~`/~`(1~`+~`Haste~`*~`0.01)))~`*~`PowerRegen~`+~`MP(unit="player")~`>=~`150~`then~J ~`~`~`~`~`~`~`~`if~`Duration(gcd=true)~`-~`(2~`/~`(1~`+~`Haste~`*~`0.01))~`*~`3~`>~`(1.5~`/~`(1~`+~`Haste~`*~`0.01))~`then~J ~`~`~`~`~`~`~`~`~`~`~`~`"1\229\165\1653\231\158\132"~J ~`~`~`~`~`~`~`~`else~J ~`~`~`~`~`~`~`~`~`~`~`~`"3\231\158\132"~J ~`~`~`~`~`~`~`~`end~J ~`~`~`~`elseif~`(Duration(gcd=true)~`-~`(2~`/~`(1~`+~`Haste~`*~`0.01)))~`*~`PowerRegen~`+~`MP(unit="player")~`>=~`100~`then~J ~`~`~`~`~`~`~`~`if~`Duration(gcd=true)~`-~`(2~`/~`(1~`+~`Haste~`*~`0.01))~`*~`2~`>~`(1.5~`/~`(1~`+~`Haste~`*~`0.01))~`then~J ~`~`~`~`~`~`~`~`~`~`~`~`"1\229\165\1652\231\158\132"~J ~`~`~`~`~`~`~`~`else~J ~`~`~`~`~`~`~`~`~`~`~`~`"2\231\158\132"~J ~`~`~`~`~`~`~`~`end~J ~`~`~`~`else~J ~`~`~`~`~`~`~`~`"2\229\165\1651\231\158\132"~J ~`~`~`~`end~J elseif~`Duration(gcd=true)~`/~`(2~`/~`(1~`+~`Haste~`*~`0.01))~`>=~`2~`then~J ~`~`~`~`if~`(Duration(gcd=true)~`-~`(2~`/~`(1~`+~`Haste~`*~`0.01)))~`*~`PowerRegen~`+~`MP(unit="player")~`>=~`100~`then~J ~`~`~`~`~`~`~`~`if~`Duration(gcd=true)~`-~`(2~`/~`(1~`+~`Haste~`*~`0.01))~`*~`2~`>~`(1.5~`/~`(1~`+~`Haste~`*~`0.01))~`then~J ~`~`~`~`~`~`~`~`~`~`~`~`"1\229\165\1652\231\158\132"~J ~`~`~`~`~`~`~`~`else~J ~`~`~`~`~`~`~`~`~`~`~`~`"2\231\158\132"~J ~`~`~`~`~`~`~`~`end~J ~`~`~`~`else~J ~`~`~`~`~`~`~`~`"1\229\165\1651\231\158\132"~J ~`~`~`~`end~J elseif~`Duration(gcd=true)~`/~`(2~`/~`(1~`+~`Haste~`*~`0.01))~`>=~`1~`then~J ~`~`~`~`if~`MP(unit="player")~`>=~`50~`then~J ~`~`~`~`~`~`~`~`if~`Duration(gcd=true)~`-~`(2~`/~`(1~`+~`Haste~`*~`0.01))~`>~`(1.5~`/~`(1~`+~`Haste~`*~`0.01))~`then~J ~`~`~`~`~`~`~`~`~`~`~`~`"1\229\165\1651\231\158\132"~J ~`~`~`~`~`~`~`~`else~J ~`~`~`~`~`~`~`~`~`~`~`~`"1\231\158\132"~J ~`~`~`~`~`~`~`~`end~J ~`~`~`~`end~J end] ^N2^S ^t^t^t^SCustomTex^Snone ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^SOnlyMine^B ^SDurationMax^N7 ^t^N2^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N3^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N4^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^t^SName^S灵巧输出 ^SSettingsPerView^T ^Sbar^T ^SSizeX^F6161884352872450 ^f-46^t ^t^t^N3^T ^SGUID^STMW:group:1O9WN=7Oze9D ^SScale^N1.5 ^SPoint^T ^Sy^F4503606959591667 ^f-47^Sx ^N-109.66702938742^t ^SColumns^N5 ^SIcons^T ^N1^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SShowTimerText^B ^SManaCheck^B ^SName^S187131 ^SOnlyMine^B ^SSettingsPerView^T ^Sbarv^T ^STexts^T ^N1^S[(Duration~`/~`(2~`/~`(1~`+~`Haste~`*~`0.01))):Round(1)]~J ^N2^S ^t^t^Sicon^T ^STexts^T ^N1^S ^N2^S[Stacks:Hide(0)] ^t^t^Sbar^T ^STexts^T ^N1^S[if~`(Duration~`/~`(2~`/~`(1~`+~`Haste~`*~`0.01))):Round(1)~`>~`1~`then~J ~`~`~`~`(Duration~`/~`(2~`/~`(1~`+~`Haste~`*~`0.01))):Round(1)~J end]~J ^N2^S ^t^t^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^SDurationMin^N6 ^SDurationMax^N7 ^t^N2^T ^SShowTimer^B ^SBuffOrDebuff^SEITHER ^SUnit^Starget;~`player ^SOnlyMine^B ^SType^Sbuff ^SName^S稳定瞄准;~`烈焰花环;~`猎人印记;~`莫克纳萨战术 ^SShowTimerText^B ^SEnabled^B ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N3^T ^SShowTimer^B ^SOnlyMine^B ^SType^Sbuff ^SName^S抗魔联军的调和 ^SShowTimerText^B ^SEnabled^B ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N4^T ^SShowTimer^B ^SBuffOrDebuff^SEITHER ^SOnlyMine^B ^SType^Sbuff ^SShowTimerText^B ^SName^S242243 ^SEnabled^B ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N5^T ^SShowTimer^B ^SBuffOrDebuff^SEITHER ^SOnlyMine^B ^SType^Sbuff ^SName^S246153 ^SShowTimerText^B ^SEnabled^B ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N7^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N10^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^t^SName^S易伤+乱射 ^t^N4^T ^SGUID^STMW:group:1OJ_pkYAzQCb ^SPoint^T ^Sy^F5048960301544508 ^f-45^Sx ^F-5221944836343568^f-44 ^t^SScale^N1.5 ^SLocked^B ^SColumns^N2 ^SIcons^T ^N1^T ^SOnlyMine^B ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SName^S194386 ^t^Sn^N1 ^t^SName^S乱射 ^SEnabled^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:,aBrA"R\o$]O ^STexts^T ^N1^S ^N2^SA2 ^t^t^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N2^T ^SShowTimer^B ^SOnlyMine^B ^SType^Sbuff ^SShowTimerText^B ^SName^S误导 ^SEnabled^B ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N3^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N5^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N7^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^t^SName^S误导监控 ^t^N5^T ^SGUID^STMW:group:1OWzivB7818x ^SPoint^T ^Sy^F-7462761532946155 ^f-46^Sx ^F-6740568526146943^f-45 ^Spoint^STOP ^SrelativePoint^STOP ^t^SScale^F8556863343820792 ^f-52^SEnabledSpecs ^T^N253^b ^N255^b ^t^SColumns^N1 ^SIcons^T ^N1^T ^SShowTimer^B ^SType^Sconditionicon ^SShowTimerText^B ^SName^S哨兵 ^SConditionDurEnabled^B ^SEnabled^B ^SConditionDur^N5 ^SCustomTex^S206817 ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SOnlyIfCounting^B ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N59 ^SName^S206817 ^SPrtsBefore^N1 ^t^N2^T ^SType^SSPELLCD ^SPrtsAfter^N1 ^SOperator^S>= ^SLevel^N54 ^SName^S206817 ^t^N3^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N53 ^SName^S206817 ^SPrtsBefore^N1 ^SAndOr^SOR ^t^N4^T ^SType^SSPELLCD ^SPrtsAfter^N1 ^SOperator^S>= ^SLevel^N48 ^SName^S哨兵 ^t^N5^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N47 ^SName^S206817 ^SPrtsBefore^N1 ^SAndOr^SOR ^t^N6^T ^SType^SSPELLCD ^SPrtsAfter^N1 ^SOperator^S>= ^SLevel^N42 ^SName^S206817 ^t^Sn^N6 ^t^t^N2^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N3^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N4^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^t^SName^S哨兵倒计时 ^t^N6^T ^SGUID^STMW:group:1Osz6ZAR_rce ^SScale^F5704575025676280 ^f-52^SPoint ^T^Sy^F6694270245273613 ^f-45^Sx ^F7999786758176768^f-50 ^Spoint^SBOTTOMLEFT ^SrelativePoint^SBOTTOMLEFT ^t^SLocked^B ^SColumns^N6 ^SIcons^T ^N1^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1Osz6ZAa8XQV ^N2^STMW:icon:1Osz6ZAfuRPL ^N3^STMW:icon:1OxrHBNCPj47 ^N4^STMW:icon:1OxsH4uklDw_ ^t^SEnabled^B ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N2^T ^SType^Sconditionicon ^SEnabled^B ^SCustomTex^S$item.13 ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SConditions^T ^N1^T ^SType^SITEMEQUIPPED ^SAndOr^SOR ^SName^S虚空方尖碑 ^t^Sn^N1 ^t^t^N3^T ^SType^Sconditionicon ^SGUID^STMW:icon:1Osz6ZAfuRPL ^SEnabled^B ^SCustomTex^S208913 ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SITEMEQUIPPED ^SAndOr^SOR ^SName^S哨兵部队作战腰带 ^t^Sn^N1 ^t^t^N4^T ^SType^Sconditionicon ^SGUID^STMW:icon:1OxrHBNCPj47 ^SEnabled^B ^SCustomTex^S235991 ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SITEMEQUIPPED ^SAndOr^SOR ^SName^S基尔加丹的炽燃决心 ^t^Sn^N1 ^t^t^N5^T ^SType^Sconditionicon ^SGUID^STMW:icon:1OxsH4uklDw_ ^SEnabled^B ^SCustomTex^S208981 ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SITEMEQUIPPED ^SAndOr^SOR ^SName^S莎拉达希尔的根须 ^t^Sn^N1 ^t^t^N6^T ^SType^Sconditionicon ^SGUID^STMW:icon:1Osz6ZAa8XQV ^SEnabled^B ^SCustomTex^S235712 ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SITEMEQUIPPED ^SName^SMKII型回转稳定器 ^t^Sn^N1 ^t^t^t^SName^S装备 ^t^N7^T ^SGUID^STMW:group:1OwlKptTTDKP ^SPoint^T ^Sy^F-6380058689977424 ^f-49^Sx ^F5864042094424575^f-45 ^t^SScale^N1.5 ^SColumns^N1 ^SIcons^T ^N1^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SName^S英勇;~`嗜血;~`高山战鼓;~`狂怒战鼓;~`远古狂乱;~`时间扭曲 ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N2^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N3^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N4^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N5^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N6^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^t^SName^S英勇 ^t^N8^T ^SView^Sbar ^SScale^N0.25 ^STextureName^SEmpty ^SPoint^T ^Sy^F8690550643359753 ^f-44^Sx ^N169.4150390625^t ^SGUID^STMW:group:1O_EBdCeCdux ^SColumns^N1 ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SName^S187131 ^SManaCheck^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SDEBUFFDUR ^SChecked^B ^SOperator^S>= ^SUnit^Starget ^SLevel^N6 ^SName^S187131 ^t^N3^T ^SType^STALENTLEARNED ^SName^S22288 ^t^N4^T ^SType^SDEBUFFDUR ^SChecked^B ^SOperator^S<= ^SUnit^Starget ^SName^S6.6 ^t^Sn^N4 ^t^SDurationMin^N6 ^SSettingsPerView^T ^Sbarv^T ^STexts^T ^N1^S[(Duration~`/~`(2~`/~`(1~`+~`Haste~`*~`0.01))):Round(1)]~J ^N2^S ^t^t^Sbar^T ^STextLayout^Sbar1 ^STexts^T ^N1^S[if~`Duration(gcd=true)~`/~`(2~`/~`(1~`+~`Haste~`*~`0.01))~`>=~`4~`then~J ~`~`~`~`if~`(Duration(gcd=true)~`-~`(2~`/~`(1~`+~`Haste~`*~`0.01)))~`*~`PowerRegen~`+~`MP(unit="player")~`>=~`200~`then~J ~`~`~`~`~`~`~`~`if~`Duration(gcd=true)~`-~`(2~`/~`(1~`+~`Haste~`*~`0.01))~`*~`4~`>~`(1.5~`/~`(1~`+~`Haste~`*~`0.01))~`then~J ~`~`~`~`~`~`~`~`~`~`~`~`"1\231\158\1321\229\165\1653\231\158\132"~J ~`~`~`~`~`~`~`~`else~J ~`~`~`~`~`~`~`~`~`~`~`~`"4\231\158\132"~J ~`~`~`~`~`~`~`~`end~J ~`~`~`~`elseif~`(Duration(gcd=true)~`-~`(2~`/~`(1~`+~`Haste~`*~`0.01)))~`*~`PowerRegen~`+~`MP(unit="player")~`>=~`150~`then~J ~`~`~`~`~`~`~`~`if~`Duration(gcd=true)~`-~`(2~`/~`(1~`+~`Haste~`*~`0.01))~`*~`3~`>~`(1.5~`/~`(1~`+~`Haste~`*~`0.01))~`then~J ~`~`~`~`~`~`~`~`~`~`~`~`"1\229\165\1653\231\158\132"~J ~`~`~`~`~`~`~`~`elseif~`(Duration(gcd=true)~`-~`(2~`/~`(1~`+~`Haste~`*~`0.01)))~`*~`PowerRegen~`+~`MP(unit="player")~`+~`24~`>=~`100~`then~J ~`~`~`~`~`~`~`~`~`~`~`~`"3\229\165\1652\231\158\132"~J ~`~`~`~`~`~`~`~`else~J ~`~`~`~`~`~`~`~`~`~`~`~`"2\229\165\1653\231\158\132"~J ~`~`~`~`~`~`~`~`end~J ~`~`~`~`elseif~`(Duration(gcd=true)~`-~`(2~`/~`(1~`+~`Haste~`*~`0.01)))~`*~`PowerRegen~`+~`MP(unit="player")~`+~`8~`>=~`100~`then~J ~`~`~`~`~`~`~`~`"2\229\165\1652\231\158\132"~J ~`~`~`~`else~J ~`~`~`~`~`~`~`~`"2\229\165\1651\231\158\132"~J ~`~`~`~`end~J elseif~`Duration(gcd=true)~`/~`(2~`/~`(1~`+~`Haste~`*~`0.01))~`>=~`3~`then~J ~`~`~`~`if~`(Duration(gcd=true)~`-~`(2~`/~`(1~`+~`Haste~`*~`0.01)))~`*~`PowerRegen~`+~`MP(unit="player")~`>=~`150~`then~J ~`~`~`~`~`~`~`~`if~`Duration(gcd=true)~`-~`(2~`/~`(1~`+~`Haste~`*~`0.01))~`*~`3~`>~`(1.5~`/~`(1~`+~`Haste~`*~`0.01))~`then~J ~`~`~`~`~`~`~`~`~`~`~`~`"1\229\165\1653\231\158\132"~J ~`~`~`~`~`~`~`~`else~J ~`~`~`~`~`~`~`~`~`~`~`~`"3\231\158\132"~J ~`~`~`~`~`~`~`~`end~J ~`~`~`~`elseif~`(Duration(gcd=true)~`-~`(2~`/~`(1~`+~`Haste~`*~`0.01)))~`*~`PowerRegen~`+~`MP(unit="player")~`>=~`100~`then~J ~`~`~`~`~`~`~`~`if~`Duration(gcd=true)~`-~`(2~`/~`(1~`+~`Haste~`*~`0.01))~`*~`2~`>~`(1.5~`/~`(1~`+~`Haste~`*~`0.01))~`then~J ~`~`~`~`~`~`~`~`~`~`~`~`"1\229\165\1652\231\158\132"~J ~`~`~`~`~`~`~`~`else~J ~`~`~`~`~`~`~`~`~`~`~`~`"2\231\158\132"~J ~`~`~`~`~`~`~`~`end~J ~`~`~`~`else~J ~`~`~`~`~`~`~`~`"2\229\165\1651\231\158\132"~J ~`~`~`~`end~J elseif~`Duration(gcd=true)~`/~`(2~`/~`(1~`+~`Haste~`*~`0.01))~`>=~`2~`then~J ~`~`~`~`if~`(Duration(gcd=true)~`-~`(2~`/~`(1~`+~`Haste~`*~`0.01)))~`*~`PowerRegen~`+~`MP(unit="player")~`>=~`100~`then~J ~`~`~`~`~`~`~`~`if~`Duration(gcd=true)~`-~`(2~`/~`(1~`+~`Haste~`*~`0.01))~`*~`2~`>~`(1.5~`/~`(1~`+~`Haste~`*~`0.01))~`then~J ~`~`~`~`~`~`~`~`~`~`~`~`"1\229\165\1652\231\158\132"~J ~`~`~`~`~`~`~`~`else~J ~`~`~`~`~`~`~`~`~`~`~`~`"2\231\158\132"~J ~`~`~`~`~`~`~`~`end~J ~`~`~`~`else~J ~`~`~`~`~`~`~`~`"1\229\165\1651\231\158\132"~J ~`~`~`~`end~J elseif~`Duration(gcd=true)~`/~`(2~`/~`(1~`+~`Haste~`*~`0.01))~`>=~`1~`then~J ~`~`~`~`if~`MP(unit="player")~`>=~`50~`then~J ~`~`~`~`~`~`~`~`if~`Duration(gcd=true)~`-~`(2~`/~`(1~`+~`Haste~`*~`0.01))~`>~`(1.5~`/~`(1~`+~`Haste~`*~`0.01))~`then~J ~`~`~`~`~`~`~`~`~`~`~`~`"1\229\165\1651\231\158\132"~J ~`~`~`~`~`~`~`~`else~J ~`~`~`~`~`~`~`~`~`~`~`~`"1\231\158\132"~J ~`~`~`~`~`~`~`~`end~J ~`~`~`~`end~J end] ^N2^S ^t^t^t^SCustomTex^Snone ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^SOnlyMine^B ^SDurationMax^N7 ^t^N2^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N3^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N4^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^t^SName^S灵巧输出 ^SSettingsPerView^T ^Sbar^T ^SSizeX^F8115139379199989 ^f-42^t ^t^t^N9^T ^SGUID^STMW:group:1PNUSwgd91c6 ^SPoint^T ^Sy^F5877872944770602 ^f-47^Sx ^F-8720173634856691^f-47 ^t^SScale^F5742096396845050 ^f-51^STextureName ^SEmpty^SView ^Sbar^SColumns ^N1^SIcons ^T^N1^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SConditions^T ^N1^T ^SType^SDEBUFFDUR ^SChecked^B ^SOperator^S>= ^SUnit^Starget ^SLevel^N6 ^SName^S187131 ^t^N2^T ^SType^SBLIZZEQUIPSET ^SName^S灵巧单体 ^t^Sn^N2 ^t^SManaCheck^B ^SName^S187131 ^SOnlyMine^B ^SSettingsPerView^T ^Sbarv^T ^STexts^T ^N1^S[(Duration~`/~`(2~`/~`(1~`+~`Haste~`*~`0.01))):Round(1)]~J ^N2^S ^t^t^Sbar^T ^STexts^T ^N1^S[if~`Duration~`>~`2~`/~`(1~`+~`Haste~`*~`0.01)~`+~`2~`/~`(1~`+~`Haste~`*~`0.01)~`*~`0.92~`*~`2~`then~J ~`~`~`~`if~`(Duration~`-~`2~`/~`(1~`+~`Haste~`*~`0.01)~`*~`0.92)~`*~`PowerRegen~`+~`MP(unit="player")~`>=~`188~`then~J ~`~`~`~`~`~`~`~`if~`Duration~`-~`(2~`/~`(1~`+~`Haste~`*~`0.01))~`-~`(2~`/~`(1~`+~`Haste~`*~`0.01))~`*~`3~`>~`(1.5~`/~`(1~`+~`Haste~`*~`0.01))~`then~J ~`~`~`~`~`~`~`~`~`~`~`~`"2\231\158\1321\229\165\1652\231\158\132"~J ~`~`~`~`~`~`~`~`else~J ~`~`~`~`~`~`~`~`~`~`~`~`"4\231\158\132"~J ~`~`~`~`~`~`~`~`end~J ~`~`~`~`elseif~`(Duration~`-~`2~`/~`(1~`+~`Haste~`*~`0.01)~`*~`0.92)~`*~`PowerRegen~`+~`MP(unit="player")~`>=~`142~`then~J ~`~`~`~`~`~`~`~`if~`Duration~`-~`(2~`/~`(1~`+~`Haste~`*~`0.01))~`-~`(2~`/~`(1~`+~`Haste~`*~`0.01))~`*~`0.92~`*~`2~`>=~`(1.5~`/~`(1~`+~`Haste~`*~`0.01))~`then~J ~`~`~`~`~`~`~`~`~`~`~`~`"1\229\165\1653\231\158\132"~J ~`~`~`~`~`~`~`~`else~J ~`~`~`~`~`~`~`~`~`~`~`~`"3\231\158\132"~J ~`~`~`~`~`~`~`~`end~J ~`~`~`~`elseif~`(Duration~`-~`2~`/~`(1~`+~`Haste~`*~`0.01)~`*~`0.92)~`*~`PowerRegen~`+~`MP(unit="player")~`>=~`96~`then~J ~`~`~`~`~`~`~`~`if~`Duration~`-~`(2~`/~`(1~`+~`Haste~`*~`0.01))~`-~`(2~`/~`(1~`+~`Haste~`*~`0.01))~`*~`0.92~`>~`(1.5~`/~`(1~`+~`Haste~`*~`0.01))~`*~`2~`+~`0.5~`then~J ~`~`~`~`~`~`~`~`~`~`~`~`"2\229\165\1652\231\158\132"~J ~`~`~`~`~`~`~`~`elseif~`Duration~`-~`(2~`/~`(1~`+~`Haste~`*~`0.01))~`-~`(2~`/~`(1~`+~`Haste~`*~`0.01))~`*~`0.92~`>~`(1.5~`/~`(1~`+~`Haste~`*~`0.01))~`then~J ~`~`~`~`~`~`~`~`~`~`~`~`"1\229\165\1652\231\158\132"~J ~`~`~`~`~`~`~`~`else~J ~`~`~`~`~`~`~`~`~`~`~`~`"2\231\158\132"~J ~`~`~`~`~`~`~`~`end~J ~`~`~`~`else~J ~`~`~`~`~`~`~`~`"2\229\165\1651\231\158\132"~J ~`~`~`~`end~J elseif~`Duration~`>~`2~`/~`(1~`+~`Haste~`*~`0.01)~`+~`2~`/~`(1~`+~`Haste~`*~`0.01)~`*~`0.92~`then~J ~`~`~`~`if~`(Duration~`-~`2~`/~`(1~`+~`Haste~`*~`0.01)~`*~`0.92)~`*~`PowerRegen~`+~`MP(unit="player")~`>=~`96~`then~J ~`~`~`~`~`~`~`~`if~`Duration~`-~`(2~`/~`(1~`+~`Haste~`*~`0.01))~`-~`(2~`/~`(1~`+~`Haste~`*~`0.01))~`*~`0.92~`-~`(1.5~`/~`(1~`+~`Haste~`*~`0.01))~`>~`0~`then~J ~`~`~`~`~`~`~`~`~`~`~`~`"1\229\165\1652\231\158\132"~J ~`~`~`~`~`~`~`~`else~J ~`~`~`~`~`~`~`~`~`~`~`~`"2\231\158\132"~J ~`~`~`~`~`~`~`~`end~J ~`~`~`~`else~J ~`~`~`~`~`~`~`~`"1\229\165\1651\231\158\132"~J ~`~`~`~`end~J elseif~`Duration~`/~`(2~`/~`(1~`+~`Haste~`*~`0.01))~`>~`1~`then~J ~`~`~`~`if~`MP(unit="player")~`>=~`50~`then~J ~`~`~`~`~`~`~`~`"1\231\158\132"~J ~`~`~`~`end~J end] ^N2^S ^t^t^t^SGUID^STMW:icon:1PNUiMbMYAF6 ^SCustomTex^Snone ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^SDurationMin^N6 ^SDurationMax^N7 ^t^N2^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SConditions^T ^N1^T ^SType^SMELEEHASTE ^SOperator^S>= ^SLevel^N30 ^t^Sn^N1 ^t^SManaCheck^B ^SName^S187131 ^SOnlyMine^B ^SSettingsPerView^T ^Sbarv^T ^STexts^T ^N1^S[(Duration~`/~`(2~`/~`(1~`+~`Haste~`*~`0.01))):Round(1)]~J ^N2^S ^t^t^Sbar^T ^STexts^T ^N1^S[if~`Duration~`>~`2~`/~`(1~`+~`Haste~`*~`0.01)~`+~`2~`/~`(1~`+~`Haste~`*~`0.01)~`*~`0.92~`*~`3~`then~J ~`~`~`~`if~`(Duration~`-~`2~`/~`(1~`+~`Haste~`*~`0.01)~`*~`0.92)~`*~`PowerRegen~`+~`MP(unit="player")~`>=~`188~`then~J ~`~`~`~`~`~`~`~`if~`Duration~`-~`(2~`/~`(1~`+~`Haste~`*~`0.01))~`-~`(2~`/~`(1~`+~`Haste~`*~`0.01))~`*~`3~`>~`(1.5~`/~`(1~`+~`Haste~`*~`0.01))~`then~J ~`~`~`~`~`~`~`~`~`~`~`~`"2\231\158\1321\229\165\1652\231\158\132"~J ~`~`~`~`~`~`~`~`else~J ~`~`~`~`~`~`~`~`~`~`~`~`"4\231\158\132"~J ~`~`~`~`~`~`~`~`end~J ~`~`~`~`elseif~`(Duration~`-~`2~`/~`(1~`+~`Haste~`*~`0.01)~`*~`0.92)~`*~`PowerRegen~`+~`MP(unit="player")~`>=~`142~`then~J ~`~`~`~`~`~`~`~`if~`Duration~`-~`(2~`/~`(1~`+~`Haste~`*~`0.01))~`-~`(2~`/~`(1~`+~`Haste~`*~`0.01))~`*~`2~`>~`(1.5~`/~`(1~`+~`Haste~`*~`0.01))~`*~`2~`then~J ~`~`~`~`~`~`~`~`~`~`~`~`"2\229\165\1653\231\158\132"~J ~`~`~`~`~`~`~`~`else~J ~`~`~`~`~`~`~`~`~`~`~`~`"1\229\165\1653\231\158\132"~J ~`~`~`~`~`~`~`~`end~J ~`~`~`~`elseif~`(Duration~`-~`(2~`/~`(1~`+~`Haste~`*~`0.01)))~`*~`PowerRegen~`+~`MP(unit="player")~`+~`8~`>=~`96~`then~J ~`~`~`~`~`~`~`~`"2\229\165\1652\231\158\132"~J ~`~`~`~`else~J ~`~`~`~`~`~`~`~`"2\229\165\1651\231\158\132"~J ~`~`~`~`end~J end] ^N2^S ^t^t^t^SGUID^STMW:icon:1PNVB9E5nZGC ^SCustomTex^Snone ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^SDurationMin^N6 ^SDurationMax^N7 ^t^N3^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N4^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Scooldown ^SGUID^STMW:icon:1PNUSwgR=DR2 ^SName^S185901 ^SConditionDurEnabled^B ^SConditions^T ^N1^T ^SType^SFOCUS_ABS ^SOperator^S>= ^SLevel^N55 ^t^Sn^N1 ^t^SConditionDur^N180 ^SSettingsPerView^T ^Sbarv^T ^STexts^T ^N1^S[(Duration~`/~`(2~`/~`(1~`+~`Haste~`*~`0.01))):Round(1)]~J ^N2^S ^t^t^Sbar^T ^STexts^T ^N1^S标奥瞄瞄瞄 ^N2^S ^t^t^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SOnlyMine^B ^SDurationMin^N6 ^SDurationMax^N7 ^t^N5^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^t^SName^S4T20灵巧单体 ^SSettingsPerView^T ^Sbar^T ^SSizeX^F6161884352872450 ^f-46^t ^t^t^t^t^N84002^S~`~| ^Sprofile^S轻轻叶落灬~`-~`金色平原 ^^