guild delete
语法: .guild delete $GuildName 删除名为$GuildName的公会.
guild invite 语法: .guild invite $CharacterName $GuildName
添加名为$CharacterName的角色进入公会 $GuildName.
guild rank 语法: .guild rank $CharacterName #Rank 设定角色$CharacterName 的公会等级为 #Rank
guild uninvite 语法: .guild uninvite $CharacterName 从公会中将角色 $CharacterName移除
npc flag 语法: .npc flag #npcflag 设定所选NPC的标签和对应模板的标签为 #npcflag.
该标签会在服务器重启后应用于所有以该模板刷出的 NPC 。
learn all_default 语法: .learn all_default [$playername]
让名为$playername 的玩家学会其职业和种族的全部魔法技能,以及完成任务所学会的魔法技能
npc playemote 语法: .npc playemote #emoteid 使所选生物做 #emoteid 所指的表情动作
modify rep 语法: .modify rep #repId (#repvalue | $rankname [#delta])
设定目标玩家在 #repId 所指阵营的声望值为#repvalue 或声望阶段为 $reprank.
如果用$rankname指明声望阶段,则修改后声望值为达到该阶段的最高值。
你可以用 .pinfo rep 命令列出所有已知声望阵营的ID,
或使用 .lookup faction $name 命令查询指定阵营的ID。
modify honor 语法: .modify honor $amount 增加目标的荣誉值$amount
lookup faction 语法: .lookup faction $name 查询以$name.为名的阵营ID
npc addweapon Not yet implemented.
list object 语法: .list object #gameobject_id [#max_count] 列出以 #gameobject_id 为模板的所有物体. 包括guid和相对玩家的坐标. 列出的最大数为#max_count. 省略#max_count则为默认最大值10
reset all 语法: .reset all spells 语法: .reset all talents
需要每个已存在角色在下次登录时重置所有魔法技能和天赋
gobject target 语法: .gobject target [#go_id|#go_name_part]
锁定以 #go_id 为模板或名字包含 #go_name_part 所刷出的最近的物体,
省略#go_id 和 #go_name_part 则锁定最近的一个物体.
tele add 语法: .tele add $name
将当前地点添加到 .tele 命令列表中,即增加 .tele $name 的命令,用于传送到当前位置
tele del 语法: .tele del $name 移除一个 .tele $name 的 .tele 命令
tele group 语法: .tele group#location 传送目标玩家和他的队员到给定位置
tele name 语法: .tele name #playername #location 传送玩家 #playername 到给定的位置 #location
damage 语法: .damage $damage_amount [$school [$spellid]] 对目标造成伤害数为$damage_amount, $school为伤害类型,$spellid为造成伤害的魔法或技能ID,可多选 ,省略则为普通伤害
wp import 语法: .wp import $filename 为所选目标生物导入名为$filename的路径文件
wp export 语法: .wp export [#creature_guid] $filename
将#creature_guid所指生物的路径输出到$filename中,省略#creature_guid 则必须选定一个生物
gm fly 语法: .gm fly on/off 开启或关闭GM飞行模式
modify integral 语法: .modify integral $amount
trade 语法: .trade $amount
sj 语法: .sj $anouncement
lookup event 语法: .lookup event $name
Attempts to find the ID of the event with the provided $name.
event 语法: .event #event_id
Show details about event with #event_id.
event activelist 语法: .event activelist
Show list of currently active events.
event start 语法: .event start #event_id
Start event #event_id. Set start time for event to current moment (change not saved in DB).
event stop 语法: .event stop #event_id
Stop event #event_id. Set start time for event to time in past that make current moment is event stop time (change not saved in DB).
combatstop 语法: .combatstop [$playername]
Stop combat for selected character. If selected non-player then command applied to self. If $playername provided then attempt applied to online player $playername.
flusharenapoints 语法: .flusharenapoints
Use it to distribute arena points based on arena team ratings, and start a new week.
quest complete 语法: .quest complete #questid
Mark all quest objectives as completed for target character active quest. After this target character can go and get quest reward.